Blender3D

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  1. Blender3D Anime Model (Blender Internal + Freestyle)

    00:23

    from mclelun / Added

    948 Plays / / 0 Comments

    Model and render with Blender3D Blender Internal (color ramp) + Freestyle line renders. Some details in my blog: http://www.mclelun.com/blog/2014/07/blender3d-and-freestyle-tips-for-anime-style-character/

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    • new music style - flip'n'nfly (NUX1I p.20fly2of4)

      16:28

      from Nux1i / Added

      21 Plays / / 2 Comments

      ...We wasn't going to invent any new music styles. We just recorded soundtrack for screencaptured video from our absolutely crazy project - 3d interactive enviro 'Nux'. We're just…

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      • Blender 2.69 Cycles Industrial/Sci-Fi animation

        01:53

        from KLProduction / Added

        106 Plays / / 0 Comments

        Rendered with Sheepit Renderfarm Software: Blender 2.69 Final Cut Apple Motion 5 Soundtrack Pro Apple Color Music: http://ccmixter.org/files/grapes/25966

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        • adroit artistica walkthrough

          08:12

          from Realworks Studios India Pvt. Ltd / Added

          330 Plays / / 9 Comments

          This is a walkthrough that we did for Adroit Artistica - premium apartments in Chennai. This was done using Blender and Octane render

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          • Blender Motion Graphic Intro

            00:08

            from Stefan Mader / Added

            126 Plays / / 0 Comments

            Hey Guys, i made this Intro with Blender 2.70! i love Motion Graphics, so i made my new intro in this very cool style... i hope you like it :)

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            • sverchok experiment 5 - slices

              00:10

              from Nikolaus Gradwohl / Added

              173 Plays / / 0 Comments

              For this sverchok experiment I created a mesh from 3 Metaballs and sliced it using a sverchok script. Then I extruded the slices. http://www.local-guru.net/blog/2014/7/16/sverchok-experiment-5---slices

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              • Low poly effect

                00:05

                from frankie zafe / Added

                148 Plays / / 0 Comments

                Using normal map baking the other way around: the map has been generated from the lowpoly mesh and used on the high poly one. By varying the intensity of the normal map, the model is sharper or smother.

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                • sverchok experiment 4 - sine wave

                  00:10

                  from Nikolaus Gradwohl / Added

                  252 Plays / / 0 Comments

                  for this sverchok experiment I generated an animated plane made of random sized and colored cubes. http://www.local-guru.net/blog/2014/7/15/sverchok-experiment-4---sine-wave

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                  • Suzanne's eyes

                    01:21

                    from frankie zafe / Added

                    62 Plays / / 0 Comments

                    Little (and funny, in my point of view) test: video on the eyes of an avatar. The only thing to do is prepare a good UV map, in witch pupils are correctly aligned with the front of the eye's…

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                    • Cycles Smoke & Fire Rendering - neu ab Blender 2.71

                      42:57

                      from Tobi Lijsen / Added

                      57 Plays / / 0 Comments

                      lerne mit der kostenlosen Software Blender 3D und dem Cycles-Renderer realistische Flammen zu erzeugen! MEHR TUTORIALS http://blenderhilfe.de TRAININGS DVDS und DOWNLOADS http://shop.blenderhilfe.de BLENDER…

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                      • Fussball erstellen - Blender 3D Tutorial (deutsch)

                        27:33

                        from Tobi Lijsen / Added

                        54 Plays / / 0 Comments

                        lerne mit der kostenlosen Software Blender 3D einen realistischen 3D Fussball zu erstellen! MEHR TUTORIALS http://blenderhilfe.de TRAININGS DVDS und DOWNLOADS http://shop.blenderhilfe.de BLENDER…

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                        • sverchok experiment 3 - cloning

                          00:10

                          from Nikolaus Gradwohl / Added

                          212 Plays / / 0 Comments

                          For this sverchok experiment I generated a mesh by combining a cube and a icosphere http://www.local-guru.net/blog/2014/7/14/sverchok-experiment-3---cloning

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                          Blender3D

                          Vaclav Chaloupka Created by Vaclav Chaloupka

                          Blender (blender.org/) Blender a free open source 3D content creation suite, available for all major operating systems under the GNU General Public License.

                          This group is to share tutorials, images, animations and auxiliary files.

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