This course introduces the many advanced features of the Arnold rendering and lighting toolsets.
Discover how to better simulate real-world surfaces,Flowers and plants inside and outside villa,And solids and fluids that we encounter daily,and lighting scenarios.
Author mohammad sadri shows how to add realistic shallow depth-of-field effects with
the physical renderer, use blurry reflections to create a type treatment, and light scenes with HDRI photographs and global illumination.plus, shows how to exploit the environment-sampling power of Interior and outdoor lights.Along the way, you will look at different technique to create realistic shaders using Advanced materials to create complex shaders for our scene.
By the end of this training you will have a Superior knowledge on how to light and shade a scene using ARNOLD for Maya.
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