Scripting, Programming and Generative (Computational) stuff

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  1. V_20140906_1

    00:26

    from Alexandre Le Guillou / Added

    346 Plays / / 0 Comments

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    • Openframeworks Particle Motion

      00:41

      from QT / Added

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      • BALANCED live a/v (excerpt)

        38:22

        from DIDIF / Added

        109 Plays / / 0 Comments

        BALANCED. Live Audio-Video performance. During an undefinied lapse of time, several events happen in the outside environment. These phenomena are read and developed by the nervous system through…

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        • BALANCED live a/v (excerpt)

          14:00

          from DIDIF / Added

          74 Plays / / 0 Comments

          Concept. During an undefinied lapse of time, several events happen in the outside environment. These phenomena are read and developed by the nervous system through a large number of synapse. This…

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          • ITSU & MISAK - TRANSCENDENCE

            03:07

            from MISAK / Added

            94.9K Plays / / 17 Comments

            Realtime audiovisual performance. Sound and visual by ITSU & MISAK. Thnx to vvvv team, vux, UNC, Fuselab, Mic Sachkov, RANINA Moscow, 2014

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            • distance function video 32

              01:00

              from Matthew Conroy / Added

              72 Plays / / 0 Comments

              40 particles move around in several concentric circles at constant speed. At each pixel, the set of distances from the pixel to each particle are calculated, and the pixel is colored a shade of grey…

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              • CAN Generative Typography

                02:10

                from Amnon Owed / Added

                8,812 Plays / / 6 Comments

                Generative Typography Tutorial for CreativeApplications.net Blog post: http://www.creativeapplications.net/processing/generative-typography-processing-tutorial/ Music: Multitudes by Gillicuddy…

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                • Bionic dance

                  01:20

                  from Alexey Roudenko / Added

                  1,800 Plays / / 3 Comments

                  Realtime graphics. Build with openframeworks. Using ofxMSAOpenCL, ofxLitSphere addons. Soundtrack: Glover Gill & Tosca Tango Orchestra - Ballade 4 part 1

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                  • Supercomputing (GPGPU) Research at UCL Bartlett // Part 1: Flocking, Springs, Cracks

                    01:12

                    from Dağhan Çam / Added

                    734 Plays / / 2 Comments

                    Simulation of flocking, springs and cracks at high resolution, coded in C/C++ with CUDA and computed on Nvidia GPUs. Note on cracking simulation: Algorithm developed at the Architectural Association…

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                    • gravity video (22-4)

                      01:00

                      from Matthew Conroy / Added

                      189 Plays / / 0 Comments

                      Each frame is generated by taking 100 particles arranged in a circle and moving them around for a while under certain "gravitational" rules, leaving trails of varying width and density.…

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                      • Enter the Void

                        00:29

                        from Jupiter Farms / Added

                        548 Plays / / 0 Comments

                        Enter the Void is an interactive installation showcased at the exhibition 6°GDC at Chelsea College of Arts, London. It explores the idea of manipulating the physical environment through movement…

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                        • gravity video (22-2)

                          01:00

                          from Matthew Conroy / Added

                          167 Plays / / 1 Comment

                          Each frame is generated by taking 35 particles arranged in a grid and moving them around for a while under certain "gravitational" rules, leaving trails of varying width and density. The…

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                          Scripting, Programming and Generative (Computational) stuff

                          Sander Sturing Created by Sander Sturing

                          Processing, OpenFrameworks, 3D, Generative, Interactive, Computational...

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