An inside look at the past, present and future of being a sculptor and contributing maquettes in the animation and surrounding fields. Join legendary sculptors and Z-Brush artists and hear insights into how this process evolved? How do a sculptors skill set cross boundaries and continue to contribute in an ever changing visual field? Where is the best today in a digital pipeline? Where is this art form heading over the next 5-10 years and where do these veteran maquette artists see this masterful skills of working with “Clay under My Nails” heading?

For more about this video please visit:


Loading more stuff…

Hmm…it looks like things are taking a while to load. Try again?

Loading videos…