Houdini Howto

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  1. Dynamic Adaptive Subd & Deformer. (Houdini)

    00:22

    from Mason / Added

    1,362 Plays / / 5 Comments

    Just a quick test.

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    • HOUDINI FX REEL 2014

      01:46

      from Firm Motion / Added

      Everything done in Houdini FX. Rendered with mantra Projects: https://vimeo.com/107461621 https://vimeo.com/82670128 https://vimeo.com/98726875 https://vimeo.com/82097472 https://vimeo.com/109216328 Enjoy! Want…

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      • Houdini Angel Collapse

        00:27

        from Tyler Strasser / Added

        499 Plays / / 0 Comments

        A full cg effect using Houdini's procedural tools to fracture and simulate multiple effects. The Angel was from Stanford University, all credit goes to them. Using paint to control the sizes…

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        • Houdini Cloud Look Development

          01:29

          from Firm Motion / Added

          Houdini vs Cinema 4D, Maya and 2D Footage Cloud Look Development

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          • KA_Melt_Solver_0.1 (Houdini)

            00:58

            from Mason / Added

            763 Plays / / 6 Comments

            Melt solver 0.1 with dynamic heat map. Some test :D

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            • Dynamic Adaptive Subd R&D (Houdini & Maya)

              02:40

              from Mason / Added

              468 Plays / / 1 Comment

              Dynamic subdivision surface (Adaptive Catmull-Clark) for houdini and maya. http://fxmason.blogspot.hu/

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              • заставка Visor

                00:07

                from Vadim Astakhov / Added

                60 Plays / / 0 Comments

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                • Ocean Waves v02

                  00:07

                  from Leonardo Maglio / Added

                  1,186 Plays / / 4 Comments

                  Little experiment with Houdini 13 OceanFX tool. Rendering: Mantra Render times: 40 mins per frame, Intel Core 2 Duo 3.00 GHz Comp: NukeX

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                  • Ocean Waves v01

                    00:05

                    from Leonardo Maglio / Added

                    468 Plays / / 0 Comments

                    Little experiment with Houdini 13 OceanFX tool. Rendering: Mantra Render times: 13 mins per frame, Intel Core 2 Duo 3.00 GHz Comp: NukeX

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                    • WIP_01 - Strudel simulation (Houdini Project)

                      00:03

                      from Leonardo Maglio / Added

                      1,078 Plays / / 1 Comment

                      Work in progress of a personal project I've been working on in the past few weeks. Still need to get a nice simulation of the cream and a better fractuiring of the puff pastry. It's all…

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                      • MorphingFX asset Tutorial

                        03:41

                        from Leonardo Maglio / Added

                        912 Plays / / 5 Comments

                        This asset is a Sop Operator, developed in Houdini, which takes two geometries as inputs and does a morphing effect between the two, very simple to use. It is also possible to install it on Maya,…

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                        • Viscous Fluid

                          00:15

                          from imoh3n / Added

                          1,761 Plays / / 5 Comments

                          I took this animation scene from a learning DVD for Eat3D and did this simulation test. Simulation : Houdini Render : Maya mtoa Composite : Nuke

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                          Houdini Howto

                          Stanislav Glazov Created by Stanislav Glazov

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