Kinect Interaction

Story of a shaped sound explores the ideas of Pierre Schaeffer to “shape” a recorded sound. This story is explored by manipulating and shaping one recorded sound in real-time through different gestures executed by the performer. The evolution of the sound is represented by different distinct steps of manipulation and localisation of the human body.

This performance allied the Microsoft Kinect a 3-D vision system based on gesture recognition with ambisonics system. The artistic core of this instrument is to shape a sound with the hands of the performer; every speaker has its own role within the instrument. Waveshaping technique was used to “shape” the sound in a simple and effective manner. Waveshaping technique was mapped in such a way that every movements of the performer's body had a direct effect on the waveshaping technique and the sound produced.

The video is just a representation of software. The tapes of the actual performance were lost.

The audio link of the performance is at : soundcloud.com/terzai/story_of_a_shaped_sound-1

j vimeo.com/50734855

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