3D Motion Graphics + 3D Compositing

Hey guys,
here is a new tp system I'm playing around with.
NO settings changed between the scenes, only the collision object!
The box breaks completely procedural and the system calculates the breaking point and the stress level.
So even if the box gets a hit at the top it breaks at the bottom.

I'm going to share the scenefile at the end of this week, it's still kind of unstable so I want to figure that out first!

j vimeo.com/58551901

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