processing

Bodily position of an audience participant is tracked. Movement and proximity then cause the video simulation to "hyperventilate" and tweak out.

This prototype is a clunky reconsideration of the historical notion of the self as tripartite (god/father/ghost and/or ego/id/superego) in the current age of the hollow center: corporeal body, hyperventilating absorber, and masturbatory disperser.

Project is documented here in a prototype environment with me and John D. Mitchell (Ephemeral Efforts) cracking jokes in the background.

j vimeo.com/59321464

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