This is the rough composite of the waterfall.I'm planing to upres the sim to get rid of the current blobby round look at the edge of the fluid, after making the terrain in the background a little better.
Please don't hesitate to point any changes that you would like to see or anything thats going wrong.Please suggest me how should i go about texturing the background, as in if I include mud or a fungal texture what would make it look better according to you guys.Should it be an overcast or a hard sunlight for it to look better.
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