Zbrush

Breakdown
Psyop Xbox "Fable 3" shot 1, z-brushed detail, expressions foreground female character
Pixomondo "Game of Thrones" Sculpted zbrush detail pass, scales and skin, wing topology
Pixomondo "The Hunger Games" detail model and texture tracker jacker
Pixomondo "Snow White and the Huntsman" Look dev and modeling of shards and knights,
Pixomondo "Nightmare on Elm St." modeled decay anatomy and bones
Pysop Nissan "The Dread" shot textured tank tread and cars bus,
Pixomondo "Terra Nova" pteranodon detail and blendshapes.
Pixomondo "Grimm" Model and texture of human and monster.
Pixomondo "Snow White and the Huntsman" Look dev and modeling shards and armor.
Pysop Nissan Juke "The Dread" textured Robot face
Psyop Xbox "Fable 3" z-brushed old mans face and anatomy, modeled and textured all background characters faces.
Pixomondo "Grimm" Model and texture of turtle mom human and creature
Psyop Xbox 'Fable 3" , modeled the right 3 characters faces and expressions, textured and concept with director
Pysop Nissan Juke "Weather" 3 shots modeled and layout environment
Pixomondo "Terra Nova" 3 shots Modeled and texture ovasaur
Psyop Nissan "The Dread" shot modeled and textured foreground high res terrain elements
Psyop Nissan "Weather" 2 shots modeled layout and textured environment
Pixomondo "Game of Thrones" 2 shots. Sculpted zbrush detail pass, scales and skin, wing topology
I E Effect "Drag Me to Hell" 3 shots modeled and textured creature design
Pixomondo "Nightmare on Elm St." modeled face
Pixomondo "Terra Nova" model and texture layout scales and skin for empirosaur,
Pixomondo "Hugo" modeled and textured digital doubles for massive crowd sim
Pysop Nissan Juke "Trophy" 4 shots modeled layout and textured environment
Pixomondo "Grimm" Model and texture of human and creature
Pixomondo "Nightmare on Elm St." modeled face and exit wounds
Pixomondo "Terra Nova" Modeled and texture ovasaur
Thanks to all the other team members, this stuff turned out amazing.

j vimeo.com/19281349

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