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  1. Sydney Trains - Real Time

    00:29

    from Han / Added

    80 Plays / / 0 Comments

    A quick simulated visualisation of Sydney Trains in realtime on a typical day (6th Feb 2013). Trains are shown on a direct path to their next station, hence more direct routes are seen with express…

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    • American Drawings through Time

      00:26

      from Han / Added

      79 Plays / / 0 Comments

      An interactive visualisation of "American Drawings through Time". Data from the Smithsonian Cooper-Hewit, National Design Museum - Collection http://www.cooperhewitt.org/collections/data…

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      • recorded reflections

        01:01

        from Han / Added

        35 Plays / / 0 Comments

        ephemeral representation on the convergence of sound in non-linear time

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        • A Casual Immersive Game.

          01:38

          from Han / Added

          54 Plays / / 0 Comments

          This casual immersive game is designed for play in social spaces. The simulations demonstrated here would be set up in an open public area, with one portion (the 3D Kinect view) being displayed as…

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          • Two connected games.

            00:54

            from Han / Added

            35 Plays / / 0 Comments

            So, this is to demonstrate that I got UDP working, synchronizing the states of two components of a casual game I've been working on. One would work on a multitouch table, the other, on a large…

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            • Faculty-Course Comparison Visualiser

              00:30

              from Han / Added

              52 Plays / / 2 Comments

              This visualisation was created over the span of three days. Data was aggregated from a University on it's faculties' courses within each faculty, and subject's within each course. The…

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              • Kinect Navigating 3D Space

                00:18

                from Han / Added

                57 Plays / / 0 Comments

                Experimenting with creating a kinect-navigable 3D space.

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                • Kinect 1Ribbon

                  00:19

                  from Han / Added

                  59 Plays / / 0 Comments

                  First sketch done with kinect with processing.

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                  • RTM Col W2

                    00:30

                    from Han / Added

                    62 Plays / / 0 Comments

                    (In chronological order of experimentation / development ) 1. Implemented Flocking, With Bullets (Cool Patterns!) 2. Flocks shooting Enemies. 3. Controlling Flocks.

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                    • Particle Test

                      00:08

                      from Han / Added

                      8 Plays / / 0 Comments

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                      • SoftBody Processing Test

                        00:07

                        from Han / Added

                        23 Plays / / 0 Comments

                        Trying to find some stable softbodies.

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                        • AIXD - ConText - Concept Video

                          03:12

                          from Han / Added

                          23 Plays / / 0 Comments

                          ConText. An Application that filters your messages based off your context. ( Done for a class in Interaction Design (DECO3005) )

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                          Han

                          Here are all of the videos that Han has uploaded to Vimeo. Appearances are videos that Han has been credited in by others.

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