Sydney Trains - Real Time
from Han /
Added 1 year ago
80 Plays / 3 Likes / 0 Comments
A quick simulated visualisation of Sydney Trains in realtime on a typical day (6th Feb 2013).
Trains are shown on a direct path to their next station, hence more direct routes are seen with express…
American Drawings through Time
from Han /
Added 2 years ago
79 Plays / 5 Likes / 0 Comments
An interactive visualisation of "American Drawings through Time".
Data from the Smithsonian Cooper-Hewit, National Design Museum - Collection http://www.cooperhewitt.org/collections/data…
35 Plays / 0 Likes / 0 Comments
ephemeral representation on the convergence of sound in non-linear time
A Casual Immersive Game.
54 Plays / 0 Likes / 0 Comments
This casual immersive game is designed for play in social spaces. The simulations demonstrated here would be set up in an open public area, with one portion (the 3D Kinect view) being displayed as…
Two connected games.
So, this is to demonstrate that I got UDP working, synchronizing the states of two components of a casual game I've been working on.
One would work on a multitouch table, the other, on a large…
Faculty-Course Comparison Visualiser
52 Plays / 1 Likes / 2 Comments
This visualisation was created over the span of three days. Data was aggregated from a University on it's faculties' courses within each faculty, and subject's within each course.
Kinect Navigating 3D Space
57 Plays / 1 Likes / 0 Comments
Experimenting with creating a kinect-navigable 3D space.
59 Plays / 1 Likes / 0 Comments
First sketch done with kinect with processing.
RTM Col W2
62 Plays / 2 Likes / 0 Comments
(In chronological order of experimentation / development )
1. Implemented Flocking, With Bullets (Cool Patterns!)
2. Flocks shooting Enemies.
3. Controlling Flocks.
8 Plays / 0 Likes / 0 Comments
SoftBody Processing Test
23 Plays / 0 Likes / 0 Comments
Trying to find some stable softbodies.
AIXD - ConText - Concept Video
from Han /
Added 3 years ago
23 Plays / 1 Likes / 0 Comments
ConText. An Application that filters your messages based off your context.
( Done for a class in Interaction Design (DECO3005) )
Here are all of the videos that Han has uploaded to Vimeo. Appearances are videos that Han has been credited in by others.
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