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  1. Houdini smoke solver

    00:10

    by blackchicken / Liked

    48 Plays / / 0 Comments

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    • Torus Splash - FLIP Sover - H12

      00:21

      by Eduard Schulze-Battmann / Liked

      415 Plays / / 4 Comments

      That's one on my first tests with the new FLIP Solver of H12. Making a version with splash and foam. I never used Houdini before, but I wanna try to make a nice render of this in Mantra... UPDATE:…

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      • Volcano Smoke

        00:31

        by Zichuan Zhao / Liked

        107 Plays / / 1 Comment

        Project focusing on volume: smoke, cloud, dust. Volume procedural workflow is really efficient for adding tons of detail and still keeping it light but directable in viewport. Particles were intensively…

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        • Naiad RnD

          00:15

          by thomas.hullin / Liked

          281 Plays / / 2 Comments

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          • Michele Stocco: Film FX reel

            01:21

            by Michele Stocco / Liked

            1,154 Plays / / 6 Comments

            film FX reel

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            • Fx_Showreel

              00:27

              by ram kumar / Liked

              829 Plays / / 6 Comments

              Feature Film- Sakthi Simulations of Natural phenomenon with Photo-realistic effects for live-action Movies and Feature Animations.

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              • R&D: LS Splash I

                00:14

                by Mikhail Korovyansky / Liked

                852 Plays / / 20 Comments

                In this test I did a high-res GFD sim for GridMesh (source from particles) and low res GFD for splashes and foam then I combined it on post. More detailed description here: http://www.youtube.com/watch?v=5o1FfXKo5pA

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                • Masterclass | Building Fluid Solvers from Scratch

                  01:01:57

                  by Go Procedural / Liked

                  1,745 Plays / / 7 Comments

                  Designed for artists that want to understand how fluid solvers work, senior mathematician Jeff Lait walks you through the process of creating both grid and particle-based fluid solvers from scratch.…

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                  • RnD - field gradient attractor

                    00:06

                    by jason / Liked

                    292 Plays / / 3 Comments

                    quick test to see if my field gradient attractor would suck up a puddle of fluid to form a volume shape, kinda works.. as per Sergey's request :) also testing ideas for a murky water shader!

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                    • BBC Shakespeare Unlocked (Making Of)

                      00:30

                      by Important Looking Pirates / Liked

                      811 Plays / / 3 Comments

                      A deeper look into the nebula that makes up the portrait of William Shakespeare.

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                      • BBC Shakespeare Unlocked

                        01:00

                        by Important Looking Pirates / Liked

                        298 Plays / / 0 Comments

                        ILP created the portrait of William Shakespeare in the shape of a nebula in the end part.

                      • Making of "Yurlovo"

                        02:11

                        by Timour Abdulov / Liked

                        3,750 Plays / / 12 Comments

                        Just a few breakdowns of production this video.

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                        Igor Zanic

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