Animation, rigging, animating characters and creatures, facial animation and lip-syncing.
Modeling, creating fun characters on paper and giving them life like behavior in the computer.
Advanced lighting with GI, final gather, HDRI and physical sky.
Material knowledge, texture painting, texturing and mapping using UV-unwrap, texture baking and procedural mapping.
Rendering, multi-pass (.exr and .rpf) for compostiting. Experienced with different rendering engines - MentalRay, Vray, Scanline etc.
Storyboarding, drawing, character development.
On-Set TD and 3D-tracking.
Compositing in Adobe AE or basic comp in The Foundry Nuke.