Martin Lindsey
A few years ago I rid myself of the engineering profession that brought me absolutely no creative fulfillment (pretty much guaranteeing that it would not work out as a long term career choice for me). Eventually I was inspired to return to school ("...my kinda town, Chicago is...") and unleash my creative juices in digital animation, my new career in progress. I LOVE IT!!! I did learn a lot in "factory world" though, and my ultimate objective is to merge my technical background with my creative energies to create great digital artistic works.
My interests lie in science animation, digital installation art and performance art. I began DePaul University's College of Computing and Digital Media masters program specializing in animation in the fall quarter of 2009.
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Martin Lindsey commented on Creating a Dust Impact Effect using Maya Particles by Pat Imrie Great tutorial Pat. Searching for Maya dust simulation tips today. Could you add an "Add to..." button to your profile so I can save this video for future reference?
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Martin Lindsey joined the group MayaTuts
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Martin Lindsey commented on Water Drops script tutorial - Object Emitter by Mariano Antico Thanks for the tutorial Mariano. Could this also be used to simulate sweat falling off a person's face? For example is it possible for the motion path to be in open space, off the object (Coke bottle) to indicate the water dripping off the object?
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Martin Lindsey added Water Drops script tutorial to the MAYA Tutorials album
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Martin Lindsey added Water Drops script tutorial - Object Emitter to the MAYA Tutorials album
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