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  1. DATAMAT Logo - Generative Typography

    00:47

    from Martin Lynge / Added

    929 Plays / / 2 Comments

    Generative Typography logo developed with Processing and the Geomerative library. Inspired by some of the tutorials by Free Art Bureau. Font used: Bitstream Vera Sans.

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    • For Frog's Sake

      00:50

      from Martin Lynge / Added

      93 Plays / / 0 Comments

      Short claymation film produced during an Animation Workshop at Media Technology (Medialogy) AAU 5th semester 2011. The production was made on approximately 14 hours during a 2.5 day workshop. Our…

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      • Monsters Eat Art

        02:26

        from Martin Lynge / Added

        28 Plays / / 0 Comments

        In relation to my Master’s Thesis I developed an interactive tablet-based Art Hunt where children accompanied by an embodied pedagogical agent (EPA) had to explore the artworks in the permanent…

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        • Motion Theater

          02:00

          from Martin Lynge / Added

          170 Plays / / 0 Comments

          This project is an examination of interactive installations in public space and how one such can be used to motivate play and social interaction. In order to examine this, the application prototype,…

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          • Scruffy - Movie A (spline tangents (smooth curve) vs linear tangents (straight lines))

            00:29

            from Martin Lynge / Added

            44 Plays / / 0 Comments

            See if you can see the difference in http://vimeo.com/martinlynge/scruffy-movie-b. Test participants watched two movies and was asked: 1. If they perceived the robots’ appearance as either…

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            • Scruffy - Movie B (spline tangents (smooth curve) vs linear tangents (straight lines))

              00:29

              from Martin Lynge / Added

              44 Plays / / 0 Comments

              See if you can see the difference in http://vimeo.com/martinlynge/scruffy-movie-a. Test participants watched two movies and was asked: 1. If they perceived the robots’ appearance as either…

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              • Travel in an Immersive 1:1 Virtual Environment

                03:00

                from Martin Lynge / Added

                238 Plays / / 0 Comments

                3DUI implemented in Unity3D utilizing Kinect for skeletal tracking and a Sony HMD combined with an InertiaCube for head rotation. The Sony HMD and InertiaCube is intended to be replaced by the Ocelus…

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                Martin Lynge

                Here are all of the videos that Martin Lynge has uploaded to Vimeo. Appearances are videos that Martin Lynge has been credited in by others.

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