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  1. manBustFracture02 rndr

    00:08

    from Aiden Blake / Added

    41 Plays / / 0 Comments

  2. 2013.10 FX Demo Reel

    02:01

    from Aiden Blake / Added

    67 Plays / / 0 Comments

    2013 October FX Demo Reel

  3. Maya Fluids Resolution and High Detail Solve Comparison

    00:12

    from Aiden Blake / Added

    168 Plays / / 2 Comments

    I made this little video to showcase how the exact same fluid with the exact same fields and settings would behave with 4 different resolutions and solving options. I found it to be quite interesting…

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    • Houdini Statue Face Fracture #4

      00:06

      from Aiden Blake / Added

      187 Plays / / 0 Comments

      Continuing the face crumble. I think I'll save this sim out and move on.

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      • TMNT 2012 TV Show - Shot from Episode 15 Season 1

        00:03

        from Aiden Blake / Added

        269 Plays / / 0 Comments

        This is a Realflow sim I did for ep 15 for TMNT. This Kraang robot lady is getting sprayed in the face with a water fountain by Mikey! From memory the general settings were something like: Int.…

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        • Houdini Statue Face Fracture #3

          00:06

          from Aiden Blake / Added

          305 Plays / / 4 Comments

          After all the flack and bullshit DT and the tutorial creator gave me for posting my work in progress from the tutorial I decided to use a different model so they have absolutely no say in what I do…

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          • Updated Houdini Dust Storm #2

            00:12

            from Aiden Blake / Added

            171 Plays / / 0 Comments

            Grid division size = 0.1 Collision objects standing in for tall buildings Rendered with Raytracing this time but I don't like the noisy result, and it wasn't a whole lot faster either.

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            • Updated Houdini Dust Storm #1

              00:05

              from Aiden Blake / Added

              219 Plays / / 2 Comments

              I took another crack at the dust storm I did from H11 and this time using H12 I got a much nicer result. The dust looks much more detailed, and I didn't even use a small grid division size (only…

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              • Smoke Ball #01

                00:03

                from Aiden Blake / Added

                116 Plays / / 1 Comment

                Doing some R&D on a smoke-like ball. Low res fluid driving the movement of nParticles with additional fields on the particles. Colour linked to age of the particles.

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                • Explosion Test #03

                  00:03

                  from Aiden Blake / Added

                  68 Plays / / 0 Comments

                  Running into the max resize resolution near the end, which is why it's being cut off at the top. Base res is 150, max res is 600.

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                  • Explosion Test #02

                    00:03

                    from Aiden Blake / Added

                    53 Plays / / 2 Comments

                    More big boom testing.

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                    • Explosion Test #01

                      00:04

                      from Aiden Blake / Added

                      38 Plays / / 0 Comments

                      Big boom testing in Maya fluids. Rendered in mentalRay.

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                      Aiden Blake

                      Here are all of the videos that Aiden Blake has uploaded to Vimeo. Appearances are videos that Aiden Blake has been credited in by others.

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