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  1. Jeff Schmidt Sound Design FMOD Adaptive MX Tutorial Pt2


    from Jeff Schmidt / Liked

    Part 2 - using FMOD to dynamically cross-fade between different intensities within a music cue - as might be used in a video game

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    • Jeff Schmidt Sound Design FMOD Adaptive MX Tutorial Pt1


      from Jeff Schmidt / Liked

      One method for turning your music cue into an adaptive cue for use in video games using FMOD. Part 1 of 2

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      • Nodal Rain


        from Peter Mcilwain / Liked

        236 Plays / / 0 Comments

        This is a version of the demo for the release of Nodal 1.7 (which is up on Youtube). This version does not show the details of the software used, just the network. What you see is Nodal generating…

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        • noatikl generative music - creating your first piece on Windows


          from Pete Cole / Liked

          3,521 Plays / / 0 Comments

          Tutorial showing how to create your first noatikl generative music piece on Windows, using the built-in Windows DLS Wavetable synthesizer.

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          • VCS3 Spiral Stretch


            from todd barton / Liked

            609 Plays / / 0 Comments

            Live mangling of my VCS3 via Tom Erbe's SpiralStretch plugin. Sorry for my camera's low quality sound. There is a better sound example here: http://soundcloud.com/user7621213/vcs3-spiral-stretch

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            • _mlr elasticx~


              from stevieraysean / Liked

              1,106 Plays / / 5 Comments

              mlr with the elasticx~ external. two samples. time stretched. strings from mcrp sample pack.

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