1. 2014 Showreel

    02:27

    from Carlos Cidrais / Liked

    361 Plays / / 1 Comment

    Carlos Cidrais Lighting/ CG Generalist Showreel 2014

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    • P L U M A

      00:15

      from Dan Ruiz / Liked

      2,185 Plays / / 5 Comments

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      • Assassin's Creed VFX Making Of

        04:59

        from Stink / Liked

        501 Plays / / 0 Comments

      • Experiment 64 lightning effect breakdown

        00:20

        from Stas Khodjaev / Liked

        299 Plays / / 2 Comments

        Hi, this is a short breakdown to lightning effect which was used in "Experiment 64" movie. Original movie you can look here https://vimeo.com/99574509

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        • It Follows - CG Generalist - mini reel

          01:40

          from Alessandro Pepe / Liked

          74 Plays / / 3 Comments

          Here's my last work on "It Follows", a Horror Movie presented at Cannes 2014 in the Critics Week section. Project : It Follows (2014) Role : Effects, CG Generalist, Compositor Software…

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          • CG Workshop - Week 6

            00:33

            from Jacob Santamaria / Liked

            626 Plays / / 0 Comments

            Secondary Sims of Particle Instanced debri, smoke and fine advected particles. Coming along.

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            • Hyphae - growth process diagram in 2D

              01:36

              from Nervous System / Liked

              38.7K Plays / / 8 Comments

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              • Venation System OTL - demonstration

                03:39

                from Alessandro Pepe / Liked

                1,993 Plays / / 8 Comments

                This is a brief demonstration of a Houdini OTL I've been having a lot of fun working on recently. The purpose of the OTL is to create Venations on , in and between geometries. Technical details…

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                • Venation System - HDK version - demo

                  05:55

                  from Alessandro Pepe / Liked

                  1,815 Plays / / 11 Comments

                  Venation System - HDK version - demo I confess I'm having a lot of fun with this venation system. The algorithm to generate the tree structure is quite heavy cause it relies upon two nested loops…

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                  • Ink in Water - test

                    00:08

                    from Alessandro Pepe / Liked

                    214 Plays / / 7 Comments

                    Particles advected (via VDB point advect) by velocity generated with a smoke sim (Smoke Solver). Used Wedge to rendere 10 different versions. Used Nuke Particles to instance the different versions. ~2,5M…

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                    • Satoshi Kon - Editing Space & Time

                      07:37

                      from Tony Zhou / Liked

                      86.5K Plays / / 42 Comments

                      Four years after his passing, we still haven't quite caught up to Satoshi Kon, one of the great visionaries of modern film. In just four features and one TV series, he developed a unique style…

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                      • FEM Test Houdini - Fleshy Jelly Thingy

                        00:10

                        from Andrea Scibetta / Liked

                        566 Plays / / 0 Comments

                        A little bit of playing with the Finite Element Solver in Houdini 13 during down times. Apologizes for the flickers on the reflections. Sim time around 5 minutes, rendered with Mantra.

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                        Pedro Motta

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