Matt Rief

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Omaha, NE

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  1. Ended up being a scene issue which was originally built in Maya 2010. Exported selection of scene, imported to Maya 2013, but still didn't work. Duplicated objects, deleted the original, tried building the shader again, worked perfect. Maya mysteries.…
  2. Thanks by the way!
  3. Ok. I'll rewatch the tutorial quick and try it again in a test scene. I'm using jpg's as the mapped texture if that makes any difference.