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  1. Spring Mesh Revised

    02:14

    by Ricardo Sanchez / Added

    440 Plays / / 0 Comments

    Change physics engine from MSAPhysics to ofxBox2d, same performance plus all the Box2d goodies, add new attraction/repulsion forces

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    • Soft Bodies

      01:41

      by Ricardo Sanchez / Added

      162 Plays / / 5 Comments

      Update an old project, manage to bump up the numbers by almost a double and still running at 60fps, blobs are created using the pinch gesture

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      • Spring Mesh

        02:19

        by Ricardo Sanchez / Added

        100 Plays / / 6 Comments

        Another simple multitouch toy, every point in the grid is connected to its neighbours through springs which properties can be adjust to create interesting effects. The colours are affected by the…

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        • IsoContour Test 02

          00:54

          by Ricardo Sanchez / Added

          192 Plays / / 0 Comments

          Quick sketch using the SearchGeometry library for Processing thecloudlab.org/​processing/​library.html It allows to build volumetric iso surfaces but also 2d iso contour surfaces, looks like is in…

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          • Triangulation Test 03

            01:45

            by Ricardo Sanchez / Added

            284 Plays / / 1 Comment

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            • Triangulation Test 02

              01:12

              by Ricardo Sanchez / Added

              177 Plays / / 0 Comments

              First go at delaunay triangulation, using the class found here http://wiki.processing.org/w/Triangulation I modified to use toxi Vec3D instead of the native PVector class

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              • Kinect Heightmap 02

                01:56

                by Ricardo Sanchez / Added

                353 Plays / / 0 Comments

                Few improvements form the previous title Get the project here https://github.com/nardove/p5KinectHeightmap

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                • Kinect Heightmap

                  01:14

                  by Ricardo Sanchez / Added

                  88 Plays / / 0 Comments

                  Good old point cloud technique but drawing a line connecting the points instead. It runs at 60fps but the saveFrame method hit the performance.

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                  • Skeleton Test 01

                    00:59

                    by Ricardo Sanchez / Added

                    677 Plays / / 0 Comments

                    3D body position detection Thanks to http://www.kikko.fr/home http://www.openframeworks.cc/forum/viewtopic.php?f=10&t=5475

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                    • Point Cloud 02

                      00:47

                      by Ricardo Sanchez / Added

                      5,589 Plays / / 3 Comments

                      More point cloud fun, this is a video recording of my display, because the movie maker setting in the app, drop the frame rate below 10fps. Add billboard particles and color interpolation in GLSL,…

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                      • Point Cloud

                        00:51

                        by Ricardo Sanchez / Added

                        397 Plays / / 0 Comments

                        Particles ease and change color in relation to their position, far away turn white, closer tint to black. Runs at 60 fps whit out the movie maker settings. Made with Kinect and OpenFrameworks Inspired…

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                        • Cinder Jellies 02

                          01:48

                          by Ricardo Sanchez / Added

                          266 Plays / / 0 Comments

                          Uses Hai Nguyen Tube class to give volume to the tentacles

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                          Ricardo Sanchez

                          Here are all of the videos that Ricardo Sanchez has uploaded to Vimeo. Appearances are videos that Ricardo Sanchez has been credited in by others.

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