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  1. ParticlesGPU_Force Field sample 02

    03:49

    by Natan Sinigaglia / Added

    309 Plays / / 6 Comments

    realtime GPU particle simulation. MRE (multipass render engine) software: http://vvvv.org runs at 60 fps

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    • AR experiments_Flock

      00:29

      by Natan Sinigaglia / Added

      63 Plays / / 0 Comments

      3d environment reconstruction using Kinect Depth data. Flock simulation. software: http://vvvv.org runs at 60 fps.

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      • AR experiments_Gesture recognition

        00:24

        by Natan Sinigaglia / Added

        39 Plays / / 0 Comments

        3d environment reconstruction using Kinect Depth data. Left-right-up-down gesture recognition: mesh and texture selection software: http://vvvv.org runs at 60 fps.

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        • AR experiments_Glass Objects

          00:25

          by Natan Sinigaglia / Added

          48 Plays / / 0 Comments

          3d environment reconstruction using Kinect Depth data. Realtime Cubemap rendering for reflection-refraction contribution. software: http://vvvv.org runs at 60 fps.

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          • AR experiments_Proximity detection

            00:23

            by Natan Sinigaglia / Added

            21 Plays / / 0 Comments

            3d environment reconstruction using Kinect Depth data. Products specifications can appear when you move near them. software: http://vvvv.org runs at 60 fps.

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            • Old folk patches 03

              00:51

              by Natan Sinigaglia / Added

              14 Plays / / 0 Comments

              Digging into my forgotten hard disk i found some little experiments i did some year ago, when i moved my first steps into the realtime world of http://vvvv.org They are not extreme or super damn…

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              • Old folk patches 02

                00:30

                by Natan Sinigaglia / Added

                13 Plays / / 0 Comments

                Digging into my forgotten hard disk i found some little experiments i did some year ago, when i moved my first steps into the realtime world of http://vvvv.org They are not extreme or super damn…

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                • ParticlesGPU library_ Verlet integration

                  00:53

                  by Natan Sinigaglia / Added

                  21 Plays / / 0 Comments

                  some test i did more then one year ago, studying new techniques for the http://www.partitura.co project. it's basically a GPU verlet integration driving a unique huge mesh of tubes. software:…

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                  • Old folk patches 01

                    00:10

                    by Natan Sinigaglia / Added

                    6 Plays / / 0 Comments

                    Digging into my forgotten hard disk i found some little experiments i did some year ago, when i moved my first steps into the realtime world of http://vvvv.org They are not extreme or super damn…

                    + More details
                    • ParticlesGPU_Force Field sample 01

                      02:11

                      by Natan Sinigaglia / Added

                      16 Plays / / 0 Comments

                      realtime GPU particle simulation. MRE (multipass render engine) software: http://vvvv.org software runs at 60 fps

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                      • VR experiments_Head point of view

                        00:21

                        by Natan Sinigaglia / Added

                        17 Plays / / 0 Comments

                        An initial test on head tracking: head is tracked in the 3d space and drives the camera of the virtual world. software: http://vvvv.org runs at 60 fps.

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                        • Dynamic tessellated surface 01 test wireframe

                          00:28

                          by Natan Sinigaglia / Added

                          22 Plays / / 0 Comments

                          starting from a 8x8 points grid. bicubic resample and extrusion map with tessellation. wireframe.

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                          Natan Sinigaglia

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