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13 hours agoOnar3D commented on Onar3D - Maria Louiza - HDHi, glad you like it!
It is a classic demoscene effect, where you render the graphics to an offscreen buffer, and then either apply the image as a texture to a screen-sized rectangle that you repeat multiple times, alternatively create multiple scaled down versions of the image, which you then again blend together and display on a screen-sized rectangle.
Using the GLGraphics library is an easy way into working in this manner: users.design.ucla.edu/~acolubri/processing/glgraphics/home/
And for ideas, I recommend the following websites:
nehe.gamedev.net/
lighthouse3d.com/opengl/tutorials.shtml
Regards,
IB. -
6 days agoOnar3D created Onar3D -
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