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This video was made during summer 2007 and gives an idea of some of the stuff I was doing with Pure Data and GEM before moving on to coding for handhelds.
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This video shows a super alpha version of my pattern maker for the Gameboy Advance written in a hurry for Blipfestival 2007. Since then more features have been added. It is similar to my gp2x applications - equations that are varied via the d-pad and buttons. The GBA runs at about 16MHz so my usual tricks of writing pixels to the screen give less than optimum results but you get the idea...
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This is a set of clips of my Pattern Maker application for the gp2x - this one using the controls to reduced the color palette.
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