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  1. (hmm) SDFs Procedural Terrain 2

    00:33

    by Victor Martins / Added

    170 Plays / / 1 Comment

    Second attempt.

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    • (hmm) SDFs Procedural Terrain

      00:25

      by Victor Martins / Added

      108 Plays / / 0 Comments

      First attempt at: http://http.developer.nvidia.com/GPUGems3/gpugems3_ch01.html

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      • (hmm) SDFs CS1

        00:13

        by Victor Martins / Added

        117 Plays / / 0 Comments

        Simple scene rendered using Signed Distance Fields. A plane and a sphere blending together.

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        • (hmm) Hardware Tessellation CS

          00:10

          by Victor Martins / Added

          330 Plays / / 0 Comments

          A sample on hardware tessellation using opengl 4.x. Depthmap from The Depthmaps of Kazuki Takamatsu: http://t.co/CGzIXNQX

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          • Heineken Lightstreaks CS

            00:24

            by Victor Martins / Added

            618 Plays / / 1 Comment

            Early studies/experiments on the creation of the lightstreaks application.

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            • Heineken Lightstreaks

              01:34

              by Victor Martins / Added

              1,134 Plays / / 1 Comment

              This is a video of Heineken's new STR bottle launch party. A project created by Minivegas studios.

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              • (hmm) Approx. Translucency

                01:00

                by Victor Martins / Added

                226 Plays / / 0 Comments

                Study on Approximating Translucency for Subsurface Scattering based on a paper from GDC 2011. Cindy is a 3d scan from Tristan Bethe.

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                • A nice shower curtain

                  00:40

                  by Victor Martins / Added

                  226 Plays / / 2 Comments

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                  • (hmm) GPUClothSim #1

                    00:40

                    by Victor Martins / Added

                    104 Plays / / 1 Comment

                    First tests with verlet cloth simulation entirely on the gpu. This system includes not only structural but also shear and bend springs. On this example there are 256*256 particles with a number of…

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                    • (hmm) GPUClothSim #0

                      00:40

                      by Victor Martins / Added

                      77 Plays / / 0 Comments

                      First tests with verlet cloth simulation entirely on the gpu. This system includes not only structural but also shear and bend springs. On this example there are 256*256 particles with a number of…

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                      • (hmm) Disintegrates Stereo3d

                        00:33

                        by Victor Martins / Added

                        801 Plays / / 1 Comment

                        Back to my stereo renderer. Now able to edit stereo parameters on the fly which makes things alot easier and better. Scene is an old test with gpu particles, also a good test as particles suck in…

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                        • (hmm) Rocky V

                          00:28

                          by Victor Martins / Added

                          291 Plays / / 2 Comments

                          Speechless

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                          Victor Martins

                          Here are all of the videos that Victor Martins has uploaded to Vimeo. Appearances are videos that Victor Martins has been credited in by others.

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