Sascha Henrichs’s Videos
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Procedural Lava Shader for Vray- from the "Risen"-Outro
00:1324.4K Plays / 1 Likes / 0 Comments
this is a vray shader with displacement component i done for the outro render film from the game "Risen". it's fully procedural, but uses also the blurs' "electric" map. rendertime is long. a 640x380…
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3dsmax Basics - Solving the Preferences
10:042,389 Plays / 12 Likes / 1 Comment
hi finally a new tutorial. it is another shorty with 10 minutes. check it out, if you want to learn about basic settings in the 3dsmax preferences. target audience: -3dsmax beginner -game artists coverage…
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Worn out metal surfaces in Mudbox
00:1529.4K Plays / 4 Likes / 1 Comment
An example of old metal surfaces, sculpted and painted in Mudbox. specular made with photoshop. You see that the main effect comes through the specular map. just take your diffuse and darken the red…
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Stone Altar - Concept 3d Sketch
00:178,748 Plays / 12 Likes / 6 Comments
this is a quick sculpt and painting of a stone altar thingy. it should only serve as an example for stone sculpting. its rendered out of mudbox, and is only a highpoly. nothing baked down.
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00:157,861 Plays / 16 Likes / 7 Comments
a turntable ani of a normalmapped barrel painted and rendered in mudbox
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Medieval chest in 3dsmax viewport with xoliulshader
00:077,560 Plays / 8 Likes / 5 Comments
this is a realtime video of a closing chest i made in a lecture at games academy. highpoly is made with displacements and sculpting in mudbox. diffuse in mudbox and photoshop
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3dsmax Environment Modeling #2 Procedural Stone. Mapping and painting
17:4117.9K Plays / 51 Likes / 16 Comments
This video covers mapping techniques for highpoly objects, and painting of objects in mudbox 2010. its very technical and much longer than the first, so beware. it has ~17 min and ~300 MB of HQ video Its…
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3dsmax Environment Modeling #1 Procedural Stone
07:5138.9K Plays / 196 Likes / 19 Comments
In this tutorial you will learn how to set up a modeling rig on a sphere object, in order to make it look like a stone. This technique delivers a very believable result and is absolutely non destructive.…
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3dsmax Props for Games #1 Procedural Stone - teaser
01:264,042 Plays / 9 Likes / 6 Comments
this is an upcoming tutorial again about stone. we just dont sculpt this time, we create procedural displacmentmaps. the result can also be baked to a normalmap onto a lowpolymesh.
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Mudbox techniques for props #3 - Tileable Stone
23:299,872 Plays / 22 Likes / 4 Comments
This is a video about creating tileable stone normals with mudbox and photoshop
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modeling of an ancient column in 3dsmax
12:511,789 Plays / 3 Likes / 0 Comments
now this tut is really old. it covers: modeling tools in 3dsmax only for beginner try it sascha henrichs
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Modeling Dunes in 3dsmax with Patchgrids
15:013,509 Plays / 14 Likes / 0 Comments
His this is an old video about modeling and mapping 3d dunes in 3dsmax you will learn about patch grids, using the smooth modifier, setting up a blend material that blends 2 textures by vertexcolor and…
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Here are all of the videos that Sascha Henrichs has uploaded to Vimeo. Appearances are videos that Sascha Henrichs has been credited in by others.
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