s
or cancel
  1. Procedural Lava Shader for Vray- from the "Risen"-Outro

    00:13

    by Sascha Henrichs / Added

    24.4K Plays / / 0 Comments

    this is a vray shader with displacement component i done for the outro render film from the game "Risen". it's fully procedural, but uses also the blurs' "electric" map. rendertime is long. a 640x380…

    + More details
    • 3dsmax Basics - Solving the Preferences

      10:04

      by Sascha Henrichs / Added

      2,389 Plays / / 1 Comment

      hi finally a new tutorial. it is another shorty with 10 minutes. check it out, if you want to learn about basic settings in the 3dsmax preferences. target audience: -3dsmax beginner -game artists coverage…

      + More details
      • Worn out metal surfaces in Mudbox

        00:15

        by Sascha Henrichs / Added

        29.4K Plays / / 1 Comment

        An example of old metal surfaces, sculpted and painted in Mudbox. specular made with photoshop. You see that the main effect comes through the specular map. just take your diffuse and darken the red…

        + More details
        • Stone Altar - Concept 3d Sketch

          00:17

          by Sascha Henrichs / Added

          8,748 Plays / / 6 Comments

          this is a quick sculpt and painting of a stone altar thingy. it should only serve as an example for stone sculpting. its rendered out of mudbox, and is only a highpoly. nothing baked down.

          + More details
          • Barrel turntable

            00:15

            by Sascha Henrichs / Added

            7,861 Plays / / 7 Comments

            a turntable ani of a normalmapped barrel painted and rendered in mudbox

            + More details
            • Medieval chest in 3dsmax viewport with xoliulshader

              00:07

              by Sascha Henrichs / Added

              7,560 Plays / / 5 Comments

              this is a realtime video of a closing chest i made in a lecture at games academy. highpoly is made with displacements and sculpting in mudbox. diffuse in mudbox and photoshop

              + More details
              • 3dsmax Environment Modeling #2 Procedural Stone. Mapping and painting

                17:41

                by Sascha Henrichs / Added

                17.9K Plays / / 16 Comments

                This video covers mapping techniques for highpoly objects, and painting of objects in mudbox 2010. its very technical and much longer than the first, so beware. it has ~17 min and ~300 MB of HQ video Its…

                + More details
                • 3dsmax Environment Modeling #1 Procedural Stone

                  07:51

                  by Sascha Henrichs / Added

                  38.9K Plays / / 19 Comments

                  In this tutorial you will learn how to set up a modeling rig on a sphere object, in order to make it look like a stone. This technique delivers a very believable result and is absolutely non destructive.…

                  + More details
                  • 3dsmax Props for Games #1 Procedural Stone - teaser

                    01:26

                    by Sascha Henrichs / Added

                    4,042 Plays / / 6 Comments

                    this is an upcoming tutorial again about stone. we just dont sculpt this time, we create procedural displacmentmaps. the result can also be baked to a normalmap onto a lowpolymesh.

                    + More details
                    • Mudbox techniques for props #3 - Tileable Stone

                      23:29

                      by Sascha Henrichs / Added

                      9,872 Plays / / 4 Comments

                      This is a video about creating tileable stone normals with mudbox and photoshop

                      + More details
                      • modeling of an ancient column in 3dsmax

                        12:51

                        by Sascha Henrichs / Added

                        1,789 Plays / / 0 Comments

                        now this tut is really old. it covers: modeling tools in 3dsmax only for beginner try it sascha henrichs

                        + More details
                        • Modeling Dunes in 3dsmax with Patchgrids

                          15:01

                          by Sascha Henrichs / Added

                          3,509 Plays / / 0 Comments

                          His this is an old video about modeling and mapping 3d dunes in 3dsmax you will learn about patch grids, using the smooth modifier, setting up a blend material that blends 2 textures by vertexcolor and…

                          + More details

                          Browse Videos

                          Sascha Henrichs

                          Here are all of the videos that Sascha Henrichs has uploaded to Vimeo. Appearances are videos that Sascha Henrichs has been credited in by others.

                          Also Check Out

                          More stuff from Sascha Henrichs

                          Keyboard Shortcuts

                          Just think about it… What if you were trapped under something heavy and the mouse was out of your reach? Scary, right? That's exactly why we have these keyboard shortcuts so you can still use Vimeo until the help arrives.

                          • [ Prev video
                          • ] Next video
                          • L Like this video
                          • S Share this video
                          • F Full screen
                          • V Couch Mode
                          • M More videos
                          • ? More shortcuts