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  1. Super Mario Bros.

    07:01

    by Andreas Heikaus / Liked

    1.4M Plays / / 184 Comments

    This video was part of my Bachelor thesis at the University of Applied science and art Hannover. The Super Mario Bros. game, released on the Nintendo Entertainment System, is not longer bound to the…

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    • Clojure 1.2 Protocols

      27:42

      by Think Relevance / Liked

      5,132 Plays / / 3 Comments

      Clojure protocols were created to solve the expression problem, with sufficient performance to be used in Clojure's core. Learn the motivations for protocols, and how they avoid the pitfalls of wrapper…

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      • Building an OS X application with Clojure and Maven

        08:35

        by Chas Emerick / Liked

        761 Plays / / 0 Comments

        See the blog post for which this screencast was recorded: http://muckandbrass.com/web/display/~cemerick/2010/03/25/Why+using+Maven+for+Clojure+builds+is+a+no-brainer

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        • Super Mario Bros on an 8x8 LED matrix

          01:07

          by Chloe Fan / Liked

          300K Plays / / 41 Comments

          This is a game project for S10-05833 - Gadgets, Sensors, and Activity Recognition in HCI taught by Scott Hudson at Carnegie Mellon University. I created a simple version of Super Mario Bros using…

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          • circumspec, inferior-lisp, clojure, and slime

            10:36

            by Stuart Halloway / Liked

            2,454 Plays / / 0 Comments

            Open Source Friday, Feb 26, 2010. A quick tour of using inferior lisp, slime, and circumspec to do Clojure development.

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            • Rich Hickey: Clojure in Clojure

              12:23

              by Nathan Hamblen / Liked

              3,471 Plays / / 2 Comments

              Rich Hickey discusses the philosophy behind Clojure and its future. Unfortunately the video cuts off before he gets to talk about reify, deftype, and protocols. (Don't blame me, blame the widespread…

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              Sean Devlin

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