1. motherleather:harvestingmotherculture


    from Maritt Vaessin / Added

    18 Plays / / 0 Comments

    motherculture harvesting to produce new skin

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    • Steven Trimmer - Hidden Stream, DANM Open Studios 2014


      from Steven Trimmer / Added

      25 Plays / / 0 Comments

      Sensors attached to the plant control musical patterns on the harp and the deconstruction of video. Hidden Stream Steven Trimmer UCSC DARC Building D!ecember 12, 2014 Hidden Stream is a cybernetic sculpture that uses bio-sensing to sonify and visualize the hidden inner processes of plants. By testing the electrical resistivity of leaves using a bio-sensor a measurement is acquired which changes as the plant encounters different situations; sunlight, time of day, the touching of leaves, and sometimes even just human presence all have an effect upon the electrical resistivity of the plant. For this installation the Australian Black Coral Pea was used. A custom made electro-acoustic lyre tuned to the ancient Greek terachord is used as the means of sonifying the data stream. A proprietary Max MSP patch that runs a proportional just intonation engine is used to find the proper pitches for the instrument. Robotic micro-servo motors strike the strings to produce sound. The instrument only sounds when there are electrical state changes within the plant. There are 16 possible sequence that can be played, ranging from 2 to 8 note phrases depending upon the intensity of variance from the base measurement level. The tempo of the phrases also increases as conductivity increases. An antiquated monitor is used to display visual data. When there is a change in state within the plant a live video feed of the surrounding landscape is interrupted and glitched by video of the very vines that transmit the control signal for the entire piece. The reclaiming of man made spaces and objects by nature parallels the process of digital deconstruction of live video streams taking place in the piece. The two graphs situated below the live video feed visually represent state changes over time. The monitor and instrument are wrapped in a sea of vines to symbolize the merger of biological and digital processing and the remixing of digital data through biological means. What ethical concerns arise with the hacking of ecological systems? What are some possible long term outcomes from serious inquiry into the relationship between plants and computers? What are some ways in which our world could be impacted aesthetically and practically by the integration of plant and computer systems?

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      • Matter of Life | Growing new Bio Art & Design


        from stichting MU / Added

        4,797 Plays / / 0 Comments

        Exhibition November 28th 2014 – February 22nd 2015 Opening November 28th 2014, from 8pm www.badaward.nl Pigeons, fungi, human cells, finches and flowers are just some of the mediums of bioart and design. These emerging fields are the source of daring experiments and thoughtful reflections about how aspects of culture, such as our concepts of identity, nature and environment are changing. In Matter of Life, MU and guest curator William Myers present nine such research projects at the intersection of art, design and the life sciences. The participants include the three winners of the Bio Art and Design Award for 2014, as well as artists and designers at the forefront of this developing discipline that merges the techniques and intentions of laboratories and studios, echoing an earlier epoch in which the arts and sciences were more closely entwined but also looking to a future characterized by disruptive biotechnologies. The exhibition offer views of a line of cells from the brain of a zebra finch, the proliferating cancer cells of an otherwise healthy artist and genetically modified blue carnations that are allowed to take part in evolution once again through a new form of bio-piracy. Visitors are witness to the creation of a real FATBERG, offered samples of barbecue sauce made from plants mutated by radiation and presented with sprays that allow them to delete or obfuscate their DNA traces at will. With their curiosity, uninhibited creativity and critical reflection, artists Arne Hendriks & Mike Thompson, Jalila Essaïdi, Charlotte Jarvis, the Center for Genomic Gastronomy, BCL and Heather Dewey-Hagborg are making bioart and design an exciting and timely form of the moment. Among this group are participants and winners from the Designers and Artists 4 Genomics Award, the previous name for the Bio Art and Design Award. This award granted three teams €25.000 each to materialize their proposals in close collaboration with leading Dutch research centers. The results of these projects are being presented in MU as a part of Matter of Life. Studio PSK intervenes in evolution to create a new messenger pigeon with The Economics of Evolution: The Perfect Pigeon; with Fungi Mutarium, Julia Kaisinger and Katharina Unger give us edible fungi you can grow at home on toxic plastics; and with Naval Gazing, Špela Petrič introduces new maritime habitons to the sea, where the cultures of people, plants, fish and crustaceans meet. What connects the diverse and complex works being shown in MU is a sense of urgency. Each project invokes penetrating questions about who we are as humans, as living beings and where the developments in the life sciences are leading us.

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        • Clorophyllian Beats (installation).


          from stephane Kozik / Added

          55 Plays / / 0 Comments

          Des micros (piézo-électriques) sont placés sous des feuilles de plantes vertes. Ces feuilles récupèrent le son du choc des gouttes qui tombent de manière aléatoire grâce à système médical de perfusion. Les ambiances musicales et les traitements sonores appliqués en live aux micros tournent eux aussi de manière aléatoire. Ce décor mouvant créer une musique organique vivante et toujours changeante. Microphones (piezo) are placed under the leaves of green plants. These sheets recover from the shock of the sound drops falling randomly through medical infusion system. The musical styles and sound treatments applied live microphones turn also randomly. This shifting scenery create a living organic and ever-changing music.

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          • BRNG Demo


            from Grayson Earle / Added

            3 Plays / / 0 Comments

            I use microbes to generate random numbers for use in generative art and encryption algorithms.

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            • Mouthpiece, 1978


              from Gary Hill Studio / Added

              Video (color, sound); 1:00 min. Dave Jones prototype modules (keyers, color field generators, output amplifier), black-and-white camera, microphone and Serge audio modules (voltage controlled oscillators, filters, sequencer) In the minute-long 1978 video Mouth Piece, there are two planes of image: in the background is the lower half of a face (the artist’s) with mouth at the center; in the foreground is a graphic depiction of red, electronically generated lips that move as a transparent motion picture against a violet background. The actual mouth manneristically blows a loud kiss as the red lips move precisely in front of it, and after repeating it four times vibrates the lips (blowing-sputtering, sounding like a child) and then sticks the tongue out with a loud throaty “Ahhh.” This primitive articulation takes language down to the physical bottom line, like the sound of the word Dada that’s baby talk. And it creates an interface between physical and electronic linguistic acts––a simple, even ridiculous version of the threshold between person and electronic art. The title spelt as two words is axial, suggesting “a piece about the mouth” and at same time “mouthpiece”; the latter seems light-heartedly to pick up on the etymology of persona as the sounding through the mouthpiece of the mask in ancient Greek drama. Excerpted from the Prologue of George Quasha and Charles Stein’s An Art of Limina: Gary Hill’s Works and Writings. Barcelona: Ediciones Polígrafa, 2009.

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              • Zygote Installation at Chromatic Festival, Montreal, 2014


                from Lennart Hilbert / Added

                147 Plays / / 0 Comments

                The Zygote installation was presented as part of the Chromatic festival (5th edition, Montréal, 24-30 May 2014). Zygote was co-created by Lennart Hilbert, Nina Langel, and Axel Hélie-Fontaine. Details and contact infos: http://cargocollective.com/lnacollective/ Materials // Software: Real Time Audio - Vermona DRM1 MKIII, Macbook Pro // Max MSP, Ableton Live, CuBase Microarchitectural Structure - Wood, Pressboard, Glue, Acrylic Spraypaint // AutoCAD Interaction, Simulations, Video Mapping - Short Throw Projector (5,000 Lmn), Kinect Sensor, Macbook Pro // Cinder Filming by Arnauld Labadie, http://vimeo.com/userbonhommelalune

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                • SVA BFA Fine Arts Department


                  from SVA Admissions / Added

                  1,740 Plays / / 0 Comments

                  The Fine Arts Department at the School of Visual arts is unique. The fine arts student at SVA can choose an individualized course of study. Our new Fine Arts Digital Lab hosts private workstations equipped with up-to-the-minute software and instruction. Our digital sculpture initiative boasts computer-driven cutting machines for fabricat­ing sculpture. Painting classes include projects in direct observation or photography, and/or abstract methods. Suzanne Anker, Department Chair- Narrator Chris Jessick, Alumni- Director, Editor, Cinematographer Justin Noto, Alumni- Creative Producer Brett Kodama, Student- Editor, Cinematographer Ben Duffy, Student- Cinematographer Original Score by Justin Talbott *All artwork produced by SVA students

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                  • BIO ART


                    from Mentoring / Added

                    0 Plays / / 0 Comments

                    Εισήγηση από την Άννα Χατζηγιαννάκη, ιστορικό της Τέχνης, πρόεδρο της ΜΚΟ Artopos για την Τεχνολογία και την Τέχνη. Η ζωή εξελίσσεται διαρκώς. Αυτός ο σχεδιασμός της εξέλιξης της ζωής ονομάζεται BIO ART. Εγείρονται έτσι κάποια ερωτήματα σχετικά με αυτήν. Τι είναι η BIO ART; Ποια τα στάδια εξέλιξής της; Πώς εμπλέκεται με την τέχνη;

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                    • Growing Geometries (tattooing mushrooms)


                      from t~resa / Added

                      176 Plays / / 0 Comments

                      This artistic project investigates the morphology of fungi and genesis of geometries on living and growing membranes and ultimately how images can be generated by natural processes. Methods Fungi are being cultivated. Young fruiting bodies are carefully tattooed with basic geometries. A tattoo machine as used for human skin is the tool. Mushrooms are tattooed when they are still small. While the fruiting body is growing, the shape of the mushroom membrane expands - hence the tattooed image changes as well. More: www.theresaschubert.com Theresa Schubert 2014

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