1. NFL GameDay Mocap session.

    02:18

    from Von Ware / Added

    43 Plays / / 0 Comments

    Shot some BTS footage for the making the NFL GAMEDAY popups at Digital Domain Studios

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    • Sandro Blattner - Compositing Reel 2014

      02:35

      from Sandro Blattner / Added

      4,754 Plays / / 13 Comments

      A compilation of my most recent compositing work at Method Studios and Digital Domain in Los Angeles, California. Soundtrack: "Outro" by M83.

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      • Carlos Pedroza Demo Reel- Before and After

        03:45

        from Carlos Pedroza / Added

        15 Plays / / 0 Comments

        This is some of the work that I have participated in. These are the "before and after shots", which show how the work I did ended up in the finals. Be sure to check out more at http://www.carlospedroza.com .

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        • Matt Rosenfeld 3D Generalist & Designer

          03:17

          from Matt Rosenfeld / Added

          141 Plays / / 0 Comments

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          • Ender's Game Classroom Motion Graphics

            01:00

            from cody williams / Added

            Design, animation and compositing of the orbital dynamics class teaching hologram for the feature film Ender's Game. Special thanks to Rick Ravenell and Neil Huxley. A great team to work with.

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            • United "Athletes Aboard"

              01:09

              from James Atkinson / Added

              172 Plays / / 0 Comments

              I served as Visual Effects Supervisor with director Michael Haussman and mcgarrybowen on this clever :60 promoting United Airlines as the official carrier of Team USA's Winter Olympic hopefuls. Our Digital Domain crew removed rollerblades from speed skater Shani Davis' feet and replaced them with CG blades (the real blades didn't work so well on carpet), comped a spinning curling stone into the airplane cabin, and created the CG ending flyaway shot. The best visual effect in the spot was completely practical. The art department found a sheet of plastic that, when wet, could be skated on by Gracie Gold inside the actual airplane cabin (picture a moist cutting board). The skating and twirl was 100% real... no rollerblades, stunt double, or wires required. Shooting on a Movi rig allowed unprecedented freedom of camera movement in the tight confines of the cabin, which was only minimally altered (a few ceiling panels and seats were removed) to allow for camera and lighting access. Very cool!

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              • Demoreel 2014

                02:36

                from Daniel Stern / Added

                2,395 Plays / / 17 Comments

                Here's the latest collection of shots I've worked on in the last few years. Hope you like it! You can find a more precise breakdown of what my task was on those shots here: http://www.32ds.de/Reel/shotsheet_danielstern_2014.pdf Song is 'Hey Hey My My' by Battleme (the best cover of that song I've ever heard)

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                • Iowa State University Logo

                  00:10

                  from Garman Herigstad / Added

                  36 Plays / / 0 Comments

                  Animation I created with Maya in 1999 while working at the Engineering Department at Iowa State University. Several layers combined together to build the effect.

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                  • Sintay VFX 2014 xp 1

                    02:54

                    from Keith Sintay / Added

                    1,422 Plays / / 5 Comments

                    This video shows some of the scenes I have animated for various VFX films. It includes animating not only the characters and creatures, but also the vehicles interacting with the characters.

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                    • Garman 2013 Feature Films Demo Reel

                      03:53

                      from Garman Herigstad / Added

                      269 Plays / / 1 Comment

                      Here's selections from some of the feature films I've worked on over the last few years. On Stealth I was the sequence co-lead over a great team of effects, lighters and compositors. On King of Fighters, Sherwood, Smokin' Aces 2 and One Man Olympics I was CG supervisor of a fantastic team at Basefx. I've been fortunate to have had worked with many great CG Supervisors and along side extremely talented technical and artistic people who have all contributed to my work.

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