1. Unity3D Real-Time Gobal Illumination via Reflective Shadow Maps

    02:17

    from Valle K / Added

    3 Plays / / 0 Comments

    GPU-based Real-Time implementation of Reflective Shadow Maps algorithm in unity for my bachelor thesis.

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    • Goregaon Skywalk Meteor Crash

      01:06

      from Flickbook / Added

      7 Plays / / 0 Comments

      This was shot using an iPhone 4 outside a suburban railway station without any location survey data, in Mumbai while the skywalk was under construction over a year back. With a lot of mobile footages…

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      • Spherebot 01

        00:06

        from Genbrugge Bastien / Added

        193 Plays / / 0 Comments

        Here is a small animation I made to test few new features of Cinema 4D R15. Software used: C4D, Cineware, After effects and trapcode.

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        • Simulation of 13.824 spheres in Cinema 4D

          00:07

          from Boy van de Guchte / Added

          6 Plays / / 0 Comments

          This is a simulation of 13.824 spheres in Cinema 4D Simulated with the riged body tag. Feel free to ask questions. Webstite: www.smicksus.com

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          • Cam_Anim_Test_002

            00:02

            from Fabian Denter / Added

            17 Plays / / 0 Comments

            Had problems with flickering GI animation and long render times per frame, so I tried to imitate GI with manual placing of several lights. Exported at 12 fps for slower camera movement.

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            • Light & Spaces (Arch Viz animation)

              01:25

              from U.C.Melvis / Added

              700 Plays / / 0 Comments

              This is my final year project film from my postgraduate course in Architectural Visualization at the University of Kent, UK. Softwares used were 3dsMax, Mental Ray and After Effects. Song: Pachabelly-…

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              • Cinema 4D - Lighting the Atrium Tutorial

                22:50

                from Konstantin Magnus / Added

                An insight into setting up light sources within an architectural scene.

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                • Luma Harrier Landing

                  00:12

                  from Luma / Added

                  315 Plays / / 0 Comments

                  We are having some fun with photo-realism. We did NOT get Kenny Loggins' permission to use the track, by the way, we just couldn't help ourselves. Thanks Kenny!

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                  • Episode 4 - Shading & rendering VOD

                    10:52

                    from Pingo van der Brinkloev / Added

                    Finally we're going to create a beautifully simple translucent paper shader using standard cinema4d materials and incorporate global illumination to create that special paper look. We'll set up scene…

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                    • Amsterdam Light Festival 3D Illumination render

                      01:13

                      from Geert van Hooff / Added

                      45 Plays / / 0 Comments

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