1. The Lexicon of Games: Game Genres for Learning

    56:30

    from Enspire / Added

    79 Plays / / 0 Comments

    There is a lot of talk these days about the value of gamification and games-based learning in training and development. But what, precisely, distinguishes a games-based learning experience from a gamified one? And, while we're at it, how do you begin to wrap your head around the differences between analog and digital games, let alone make sense of the alphabet soup of game genres (RPG, FPS, MMO, and so on)? This webinar provides a foundational understanding to support you in applying gamification and games-based learning at your organization. Game designers Matt Rhoades and Robert Bell introduce and discuss the major genres of games, analyze some well-known commercial examples, and talk about each genre's potential learning applications. They also discuss the merits of analog and digital games and identify some criteria for making good choices about what game genres will suit particular types of training content. For even more of Robert and Matt talking games, check our their "Ministry of Games" podcast! http://studios.enspire.com/category/learning/ministry/

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    • Stump Enspire: Designing Games for Work

      53:16

      from Enspire / Added

      106 Plays / / 0 Comments

      Does your organization have a learning need that you believe can’t be addressed with a game? In this webinar, we set out to prove that thinking wrong. We asked attendees to share their learning need, and see if they could stump our games gurus! Robert Bell and Matt Rhoades picked three attendees’ learning needs and created a high-level game concept to address each one. In doing so, they also discussed genres of games and the thought process behind each concept. Visit www.enspirestudios.com to see what else we have cooking, and drop us a line at info@enspirestudios.com!

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      • Wirtschaftsinformatik Revolutions: Content Independent Game Framework

        24:32

        from IWI FHNW / Added

        Strategische Initiative Simulated Reality Konzeptvorstellung Content Independent Game Framework 23. August 2013, Basel Project Credits: Darjan Hil - FHNW HSW Martin Stangl - FHNW HT Andrea Leibold - FHNW APS Safak Korkut - FHNW HGK

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        • Playing the game learning the lesson

          07:59

          from takomat GmbH / Added

          EuroNews - Futuris - Playing the game learning the lesson

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          • The ELEKTRA-Project

            06:11

            from takomat GmbH / Added

            The European R&D-project ELEKTRA (Enhanced Learning Experience and Knowledge Transfer, 2006-2008) answered the question "Can we learn with computer games - and if yes, how?"

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            • Untitled

              05:37

              from Bob Johnson / Added

              22 Plays / / 0 Comments

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              • Part 3: The making of "Keys to the Collection"

                03:36

                from Aroutis Foster / Added

                7 Plays / / 0 Comments

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                • Part 5: Advice to Students

                  03:19

                  from Aroutis Foster / Added

                  4 Plays / / 0 Comments

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