1. TubePlot

    02:30

    from LarbitsSisters / Added

    TubePlot est une application pour smartphones conçue pour Facebook qui propose à l’utilisateur des clips vidéo personnalisés un peu à l’image de ses propres histoires publiées sur son compte Facebook. Cependant un élément crucial les différencie : les ressorts narratifs des fictions générées par TubePlot sont régis sur base d’intrigues résultant de calculs des probabilités inférés à partir d’analyses statistiques et textuelles opérées sur les données confidentielles des utilisateurs. TubePlot spécule sur le phénomène généralisé de la quantification du comportement humain sur les réseaux sociaux et sur les issues probables sur la sociabilité que les techniques statistiques de quantification pourraient produire. L’appli utilise le calcul des probabilités pour l’élaboration d'un format, nouveau, d’écriture audiovisuelle dont les ressorts narratifs sont régis à partir des données des utilisateurs – actions, faits, gestes – qui sur les réseaux ne sont pas seulement stockées et classées mais encore comptabilisées et quantifiées : qu’il s’agisse de la fréquence et l’heure de nos posts, des apps consultés, des billets les plus commentés, partagés, likés. Par le côté ludique, l’appli incite l’utilisateur à se laisser prendre au jeu et à expérimenter de l’intérieur certains effets de l’usage tous azimuts des données à caractère personnel. TubePlot permet ainsi une plongée aux confins des mécanismes de fonctionnement des réseaux sociaux, examinant la manière dont les environnements numériques 2.0 reconfigurent tacitement les relations humaines. Un pilote pour smartphones android de l’application est actuellement disponible : tubeplot.net/demo-tester.

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    • Time Killer

      01:38

      from Weng Xinyu / Added

      Part of Project [Good Medicine Tastes Bitter] [Complete Video] https://vimeo.com/wengxinyu/bitterdesign/ [Project] http://www.wengxinyu.com/project/Bitter-Design/ --- Time Killer - The Clock That Tries to Kill Itself. Time Kill is a tragic clock that attempts to kill itself. If no body is present, it slowly cuts its body through. Whenever somebody approaches, it halts. As the blade sinks deeper and deeper with time, the passage of time now becomes a vivid scenario which lead us to endless contemplation. Time Killer - The Clock That Tries to Kill Itself. Time Kill 是一件试图自杀的悲剧的钟。如果没有人在场,它就会用锯子切割自己的身体。如果有人出现,它就静止佯装无事。时间流逝,终有一天它会一分为二,这一出怪诞的场景留给人们无限遐想。

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      • Shadow Play

        01:41

        from Weng Xinyu / Added

        Part of Project [Good Medicine Tastes Bitter] [Complete Video] vimeo.com/wengxinyu/bitterdesign/ [Project] wengxinyu.com/project/Bitter-Design/ --- Shadow Play - The Lamp That Turns Light and Shadow into a Shadow Puppet Theater. Shadow Play is a lamp that turns its light and shadow into a fascinating shadow puppet theater. The poetic dynamic interplay between light and shadow through time enhances the perception of the world through a daily object. Shadow Play - 光影交织的皮影戏剧 Shadow Play 是一盏能把光和影变成一出戏剧的灯。开启之后,屏幕上的兰花草会慢慢舒展开来然后摇曳在空中。这种动态的光影游戏让人们通过普通的产品敏锐地体会世界万物的变化。

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        • 2.5Dimension Short

          00:47

          from Joseph Goodwin / Added

          41 Plays / / 0 Comments

          A Short exploring the site of my floating garden proposal on Greenwich Peninsula. Producing using Adobe's Photoshop, AfterEffects and Premier Pro softwares.

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          • Angry Lamp

            01:24

            from Weng Xinyu / Added

            Part of Project [Good Medicine Tastes Bitter] [Complete Video] vimeo.com/wengxinyu/bitterdesign/ [Project] wengxinyu.com/project/Bitter-Design/ --- Angry Lamp - The Lamp That Turns off, if It’s Not Needed. Angry Lamp is a human-like lamp with character. It keeps an eye on how people use energy. If it’s too bright, or if another lamp is already on, it will turn off immediately. It also turn off if the user forgets about it. Angry Lamp - 不必要的时候会自动关闭的灯。 Angry Lamp 是一盏形似人且有自己个性的灯。它观察人们怎么使用能源。如果环境太亮,或者另一盏灯已经打开,它就把自己关闭。如果人们忘记了它,它也会把自己关闭掉。

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            • Tangible Memory

              01:02

              from Weng Xinyu / Added

              Part of Project [Good Medicine Tastes Bitter] [Complete Video] https://vimeo.com/wengxinyu/bitterdesign/ [Project] http://www.wengxinyu.com/project/Bitter-Design/ --- Tangible Memory - The Poetic Photo Frame That Arouses Love in Heart. Tangible Memory is an interpretation of time and memory. If it’s left alone for a long time, the photo will blur, as if memory itself is being forgotten and fades away. If the user touches the photo frame, the glass slowly becomes clear and the picture reveals itself again. Tangible Memory - 唤起人们回忆的诗意相框 Tangible Memory 源自对时间和记忆的理解。一旦人们忘记了它,照片就会慢慢变得模糊,仿佛记忆在慢慢消散而去。如果用户再次触摸相片,它又会再次变得清晰,记忆重新在人们心中唤醒。

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              • Agi Haines on being the Frankenstein of design (trailer)

                01:05

                from Design Indaba / Added

                613 Plays / / 0 Comments

                Speculative designer Agi Haines' work imagines the human body as an everyday material that can be shaped and refashioned. "Are we ready to take on the God-like ability to manipulate the plasmas of life?” asks Haines, a Royal College of Art graduate. "How far can we push our malleable bodies while still being accepted by society?” Haines’s presentation at Design Indaba Conference 2014 delved into her research as a student in the Design Interactions programme at RCA in London. A lot of my work is about the weird and wonderful things that exist inside our bodies and the potential for design around those things, she says. n Haines' hands, the 3D printer is a modern-day tool of Frankenstein’s laboratory. She investigated its potential to print human cells to produce complex constructions of tissue or organs. This, in turn, led her to look at the human body as a system of interchangeable parts. “Could bioprinting allow us to create body parts which are better than the parts we have now?” asks Haines. This year for the first time, the Design Indaba Conference talks make their premiere on our app, conveniently packaged in one place and available for free download. To watch Agi Haines’s full conference talk download the app here or keep watching designindaba.com for updates.

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                • Kairoi

                  01:25

                  from Laurence Pilon / Added

                  25 Plays / / 0 Comments

                  Our time is a precious commodity, as we fill our days with more and more tasks. We hope each day we accomplish everything scheduled in it. We say we’re busy and we make ourselves busy, so quantity is mostly valued over quality time. What if, instead of measuring our time using hours and minutes, we stop quantifying our lives and engage in a movement to slow down? Instead we measure it based on the quality of the experience we live during certain durations of time. Kairoi, the plural of kairos, the greek word for quality and divine time in the ancient greek methodology, is a personalized device that etches your experiences using your heartbeat to form a life line. Inspired by the synthesis phenomena spiders use to spin their webs, Kairoi spins an organic scroll of your daily moments, detailing our personal experiences throughout them.

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                  • Blackspot

                    06:30

                    from Urban IxD / Added

                    29 Plays / / 0 Comments

                    The City | Data | Future exhibition presents a series of visions depicting what it might be like to live in a near future city saturated with data. http://citydatafuture.eu Blackspot is taken from The Monopoly of Legitimate Use; Written, Directed and Produced by: Tobias Revell; Director of Photography: Joseph Popper; Woman: Emma Kelly; Others: Cat Kiiza, Ian Macnaughton, Andres Ayerbe; Taxi Driver: M. Phillips; Assistance: Ian Hutchinson; Makeup: Hannah Kirk; Originally a commission for HOUSE Festival 2014 with Lighthouse Arts; With thanks to Superflux and LCC Design for Interaction and Moving Image. The Monopoly of Legitimate Use takes the very physical notion of inhabiting a space or territory into the technological world, where networks can form political territories and places where people can gather and align themselves to particular ideological beliefs. Project raise questions about the tools and methods we use to identify ourselves politically as well as the rebalance of control caused by network technology that is simultaneously globalising and localising. In Blackspot, a businesswoman leaves the City in search of a blackspot, a near-fabled place where network coverage drops out so that she can receive a secret and impor- tant message over an independent mesh network. Blackspot looks at how moving through physical space can also mean moving through networked space and in an age of privacy concerns and overt sharing, the use of this space become more important.

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                    • BetaCity – Seeing, Sensing, Sharing

                      01:30

                      from Urban IxD / Added

                      23 Plays / / 0 Comments

                      The City | Data | Future exhibition presents a series of visions depicting what it might be like to live in a near future city saturated with data. http://www.citydatafuture.eu Designed and created by: Michael Smyth, Ingi Helgason, Michael McKellar; Centre for Interaction Design, Edinburgh Napier University. BetaCity tracks your movements through the urban space. You are a node in the network, a unit travelling in the crowd. The city harvests your data trail, making your presence known, shared and visible to all. But BetaCity knows who you really are. Watching, recording and storing your information, the city chooses what to reveal. Is your true identity safe within the city walls? The density of cities has always provided people with physical and emotional sustenance, as well as the anonymity of the crowd that we sometimes crave. In the near future this could change against a backdrop of increased technological systems both in the fabric of the city and among its citizens. Imagine a city that can continuously monitor and track our movements and habits, silently gathering data, extracting meaning and making decisions on our behalf, protecting us from harm through unseen eyes. Is this our future? Is this a choice or is it already reality?

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