from Kirsten Swensen / Added

    30 Plays / / 0 Comments

    Showreel for my installation at Adelaide Festival 2015. Digital Landscapes Volume I "Digital Landscapes" is a concept based on these different layers each having its own characteristic. It explores the algorithms depending on sound frequency's, like a visual language. It consist in a series cinematics, investigating the relationship between sound, algorithms & digital aesthetics that will take you on a journey throughout different landscapes. Each one of these landscapes has its own individual characteristics, which combined with algorithms produce beautiful and unique formations… More coming soon! Visuals: Kirsten Swensen http://www.kirstenswensen.com/ Music: Sarco http://iamsarco.com/

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    • PathFindingVisualizer | Demonstration in 3ds Max | Maxscript


      from Vladislav Bodyul / Added

      1,295 Plays / / 10 Comments

      Algorithm: Breadth-First Search Download: http://bodyulcg.com/scripts/path-finding-visualizer/ Created For Fun. ____________________ My website: http://bodyulcg.com

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      • pplkpr


        from Lauren McCarthy / Added

        7,436 Plays / / 0 Comments

        pplkpr.com pplkpr is an app that tracks, analyzes, and auto-manages your relationships. Using a smartwatch, pplkpr monitors your physical and emotional response to the people around you, and optimizes your social life accordingly. pplkpr uses GPS and a heart rate wristband to keep track of when you're coming and going, and when you're feeling emotional. pplkpr implements a complex metric called "heart rate variability" that uses subtle changes in heart rhythm to determine your emotional state. This data is correlated with the people you interact with to determine who should be auto-scheduled into your life and who should be removed. pplkpr was created by Lauren McCarthy and Kyle McDonald to explore the implications of quantified living for relationships. Who owns the data created between two people, what if it is captured and used? What if algorithms could understand our relationships and suggest better interpersonal decisions than we can make ourselves?

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        • VideoTutorial Globo Rojo: Parte 1 "Watch Screen"


          from Mauro Magnasco / Added

          3 Plays / / 0 Comments

          El primer tutorial oficial de Globo Rojo: Parte 1 "Watch Screen". Ojalá ayude a resolver incógnitas y a facilitar el uso de la aplicación. Por favor deja las preguntas que puedas tener en los comentarios para ir resolviéndolas en los próximos tutoriales. Y recuerda que Globo Rojo se puede usar via página web en http://meri.to y en la aplicación nativa para iOS desde https://itunes.apple.com/us/app/globo-rojo/id849375898?mt=8

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          • Materialithm Showreel


            from Cam Newnham / Added

            23 Plays / / 0 Comments


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            • Low Animal Spirits by Ami Clarke and Richard Cochrane with voices 11.1.15


              from Ami Clarke / Added

              5 Plays / / 0 Comments

              Low Animal Spirits. Low Animal Spirits by Ami Clarke and Richard Cochrane is an algorithm driven by real time data, scripted as a live onscreen score and audio work with automated ‘readers’. Taking its cue from the oft-mentioned loss of the referent in both language and the economy, it is a live model of high frequency trading, dealing in words sourced from global news feeds for virtual ‘profit’, whilst speculating on their usage. The analysis produces new phenomena in the form of headlines generated with the help of Natural Language processing algorithms, tweeted @lowanimalspirit. The visualization you see here is a live capture of Low Animal Spirits. It is a glimpse into an HFT algorithms buying and selling activity with volatility at the centre of these concerns. It accesses 994 English Language global news feeds ‘live’ and acts upon the data as if it were trading in the global market place, analysing words in terms of the potential for a virtual ‘profit’ to be made. You are watching what is about to trend, and likewise, the speculative headline generator is trying quite hard to anticipate the next headline, based on recent history, and incoming headlines, with the help of a Natural Language Processing algorithm.

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              • Dérive (in Google Earth)


                from Jennifer Gradecki / Added

                24 Plays / / 0 Comments

                Dérive (in Google Earth) is an exploration of algorithmic topography. Google Earth combines satellite images and 3D rendering software to create a ‘virtual globe.’ Sometimes this software can reveal landmarks that would have previously gone unnoticed and weather patterns only detected by algorithms. This is documentation of a dérive in downtown Buffalo NY. We let ourselves drift and be drawn by the strange geography of the algorithmic terrain of the virtual city of Buffalo. After dériving in cyberspace, we traced the same path through the city, locating the previously overlooked landmarks and photographing them. Soundtrack courtesy of Skyphone

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                • EVENTO Globo Rojo Awards (Resumen)


                  from Mauro Magnasco / Added

                  6 Plays / / 0 Comments

                  Con uds. el RESUMEN del evento de lanzamiento de Globo Rojo. Jueces, árbitros y blogs. ¿Quién se salva de haber sospechado de una competencia cuando algo huele mal? Desde entradas a conciertos, penales, hasta medallas de oro, todos dependen de la unilateral gestión de un equipo en el poder... ¿Qué pasaría si todos fuéramos jueces? ¿Estaremos capacitados? Dejemos que el resto lo decida. Esta fue nuestra propia PARODIA de eventos como los Oscars, Grammys y MTV Music Awards. Nos reímos de las premiaciones donde el público es solo un espectador y los responsables de elegir a los ganadores se esconden tras una cortina de burocracia. En GLOBO ROJO AWARDS cada uno de nosotros fue público y juez al mismo tiempo. Premiamos a las personas que subieron el MEJOR VIDEO de seis categorías, pero en vez de abrir un sobre con el nombre de cada ganador, entre todos lo definimos en vivo. ¿COMO? Usando el Globo Rojo. Durante el período que antecedió al evento, pudimos compartir videos y dar nuestras propias evaluaciones a los del resto (en escala de 0-5). De esta manera decidimos cuales fueron los 3 mejores videos de las categorías #marketing #social #innovation #vidanimal #sportscar y #humor. Luego, la tarde del sábado 29 de noviembre, nos reunimos en un cine al aire libre especialmente acondicionado para ver videos y poner notas. Los seis ganadores se llevaron un flamante GLOBO ROJO AWARD y como cualquier competencia seria, un premio en CA$H de $50.000 c/u. HTTP://GLOBOROJO.TV/

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                  • Dynamism and deconstructivism Nr1


                    from Rosanna Casalnuovo / Added

                    This video is part of a series of abstract videos inspired by dynamism and deconstructivism (work in progress). The evolution of project can be seen here: https://www.behance.net/wip/918479 Made with Processing Editing video: Kdenlive

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                    • Gate One, video game algorithm


                      from Bupla / Added

                      89 Plays / / 1 Comment

                      Comment présenter un algorithme pour jeu vidéo qui adapte la difficulté en fonction du niveau du joueur, sans être trop technique ? How to show an algorithm for videogames that adapts difficulty based on player's level in a friendly way? Design & directed by Bupla (Mathieu Quiblier / Clémentine Derodit). Client: Webcastor for Gate One.

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                      What are Tags?


                      Tags are keywords that describe videos. For example, a video of your Hawaiian vacation might be tagged with "Hawaii," "beach," "surfing," and "sunburn."