1. MAYA PLUGIN : rayCast v2.0


    from Marco Giordano / Added

    917 Plays / / 3 Comments

    Hi eryone this is a rayCast plugin that has been showed in the Maya plugin workshop by CGTALK. I learned this great stuff from the awesome Karl Stiefvater. I used this plugin as a base to build on…

    + More details
    • MAYA PLUG-N : MG_vectorGL (debug node)


      from Marco Giordano / Added

      594 Plays / / 1 Comment

      Hi everyone , this is a debug node I wrote in order to speed up the debugging of maya plugins . This node lets me feed in an array of vectors and offset points (for the vectors) and then It will…

      + More details
      • Maya Procedural Connection


        from Vlad Yudin / Added

        806 Plays / / 0 Comments

        Maya Python API custom node. Procedural generation of the mesh in Maya with live connection to source object. Seamless UV procedural generation "on-the-fly". All changes of source…

        + More details
        • Maya Python API Script - Duplicate objects aross surface(paintable areas)


          from Mathias Røyrvik / Added

          91 Plays / / 2 Comments

          An update to a script I did during my time at the introducution to Python at Game Character Academy. In the first iteration I just duplicated the shape, and therefor lost all shader information. But…

          + More details
          • MAYA PYTHON API : tip and tricks , deal with pointers


            from Marco Giordano / Added

            1,923 Plays / / 6 Comments

            Hi everyone quick tutorial I will explain how to handle "pointers" when dealing with python api , In this example I will use the api to get the U param along a curve at…

            + More details
            • Maya Shell modifier


              from Kidintwo3 / Added

              472 Plays / / 4 Comments

              A beta Shell modifier plugin for maya (like the one in 3DSMax). Keeps the existing UV's intact. Great for creating panels, belts, add thickness for clothsim. etc. Edit thickness non destructively. C++…

              + More details
              • Maya // Text to Texture plugin


                from Arno de Grijs / Added

                48 Plays / / 0 Comments

                Een plugin die van tekst een imagefile maakt, deze bewaart op de harde schijf, en deze gelijk aan een filetextuur hangt. Eerst geprobeerd om gelijk uit de node de kleur te krijgen, maar die maakte…

                + More details
                • MAYA TUTORIAL : build a poseReader with maya nodes


                  from Marco Giordano / Added

                  2,286 Plays / / 12 Comments

                  Hey guys , in this tutorial I am going to show you how to build a basic pose reader with maya nodes , if you dont know what a pose reader is check : http://www.comet-cartoons.com/maya.html If…

                  + More details
                  • MAYA TUTORIAL : How to place correctly the polevector with Python


                    from Marco Giordano / Added

                    996 Plays / / 16 Comments

                    Hi , in this tutorial I will show you how to use some vectors math with python in order to find the correct place for a poleVector contol that wont make your chain snap around when you create the…

                    + More details
                    • MAYA TUTORIAL : How to place correctly the polevector with Python PT2


                      from Marco Giordano / Added

                      496 Plays / / 5 Comments

                      In this second part of this tutorial we are goning to also orient our polevector in a way that we can easily offset that manualy without making our chain to twist.. link to first part : https://vimeo.com/66015036 If…

                      + More details

                      What are Tags?


                      Tags are keywords that describe videos. For example, a video of your Hawaiian vacation might be tagged with "Hawaii," "beach," "surfing," and "sunburn."