1. Sight

    07:50

    from Robot Genius / Added

    2.7M Plays / / 892 Comments

    A short futuristic film by Eran May-raz and Daniel Lazo. This is our graduation project from Bezaleal academy of arts. Check out our official site: www.robotgeniusfilms.com Please share if you enjoyed it! Contact: Daniel Lazo: duniol2@gmail.com Eran May-raz: eranmayraz@gmail.com Hanan Revivo: hanan5712@gmail.com Boaz Bachrach: hearfeel@gmail.com Guidance: Eric Lerner Actors: Ori Golad: ori.golad@gmail.com Deborah Aroshas: deborah.aroshas@gmail.com Animated Starry night by: Petros Vrellis, vimeo.com/36466564

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    • 555 KUBIK | facade projection

      04:32

      from URBANSCREEN / Added

      1.2M Plays / / 232 Comments

      555 KUBIK "How it would be, if a house was dreaming" The conception of this project consistently derives from its underlying architecture - the theoretic conception and visual pattern of the Hamburg Kunsthalle. The Basic idea of narration was to dissolve and break through the strict architecture of O. M. Ungers "Galerie der Gegenwart". Resultant permeabilty of the solid facade uncovers different interpretations of conception, geometry and aesthetics expressed through graphics and movement. A situation of reflexivity evolves - describing the constitution and spacious perception of this location by means of the building itself. Production: http://www.urbanscreen.com Art Direction: Daniel Rossa (http://danielrossa.com) Technical Director: Thorsten Bauer 3D Operator: David Starmann - http://www.shineundsein.de Sound Design : Jonas Wiese (www.jonas-wiese.de) Realized with http://www.mxwendler.net mediaserver 555 KUBIK was awarded a Silver Lion in Cannes [http://www.canneslions.com] and Silver by the Art Directors Club Germany [http://www.adc.de] An extended version of this documentation can be found here: vimeo.com/5677104 http://www.facebook.com/urbanscreen

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      • Willow - Sweater

        04:02

        from Filip Sterckx / Added

        1.1M Plays / / 148 Comments

        Video for Willow's 'Sweater'. Everything shot in studio with 3 beamers projecting on a floor and two walls. Directed by: Filip Sterckx DOP: Pierre Schreuder 3D animation / Editing: Filip Sterckx Production: Pierre Schreuder, Filip Sterckx Technical support: Aitor Biedma Production assistant: Nils Goddeeris Thanks to: Het Depot, Stake5, Cools multimedia, Tom Brewaeys, Birgit Sterckx, Antoon Verbeeck, Pieter-Jan Boghe http://www.filipsterckx.be http://facebook.com/thisiswillow http://www.thisiswillow.be

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        • White Box

          04:09

          from makoto yabuki / Added

          252K Plays / / 140 Comments

          Production : TANGRAM co. ltd. Director : Makoto Yabuki Camera : Masashi Sasaki Music : Takaya Murakami It is a work made as the visual identity of architects office Sturdy Style. Their corporate identity is home creating without stereotype. The architect faces the white box symbolizing a home, and designs harmony between the life and the environment. By using CG, we can see his imagination graphically. Finally he creates the ideal home with his sincere desire.

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          • Me too (doing some AR stuff)!

            02:12

            from Anatoly Zenkov / Added

            51.9K Plays / / 69 Comments

            Music: Dr Who Dat? — Bumpy Bump Face

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            • QR CODE - Content-rich Resume

              00:42

              from Victor petit / Added

              569K Plays / / 69 Comments

              Just a creative way to use QR codes on a intern resume. http://victor-robin.com (my creative team portfolio) http://fr.linkedin.com/in/victorpetit Music : Mount kimbie - Before i move off

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              • Augmented City 3D

                02:46

                from Keiichi Matsuda / Added

                250K Plays / / 66 Comments

                NOV 2013: KICKSTARTER CAMPAIGN FOR NEW FILMS - CLICK HERE - http://hyper-real.co by Keiichi Matsuda keiichimatsuda.com The architecture of the contemporary city is no longer simply about the physical space of buildings and landscape, more and more it is about the synthetic spaces created by the digital information that we collect, consume and organise; an immersive interface may become as much part of the world we inhabit as the buildings around us. Augmented Reality (AR) is an emerging technology defined by its ability to overlay physical space with information. It is part of a paradigm shift that succeeds Virtual Reality; instead of disembodied occupation of virtual worlds, the physical and virtual are seen together as a contiguous, layered and dynamic whole. It may lead to a world where media is indistinguishable from 'reality'. The spatial organisation of data has important implications for architecture, as we re-evaluate the city as an immersive human-computer interface.

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                • real life minecraft block #3

                  00:27

                  from Ben Purdy / Added

                  271K Plays / / 63 Comments

                  [edit] Hello internet! thanks for taking interest in my project! I'll be posting more stuff that I do, so follow my vimeo account, blog (benpurdy.com), or twitter (@purdybot) if you're interested! it's also on youtube if that's how you roll [/edit] One more.. now without projector bleed around the edges, and the debris have some simple physics. I'm going to go ahead and call this finished now. All this work made me hungry for a grilled pork chop.

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                  • AR scratching

                    01:55

                    from Todd vanderlin / Added

                    69.8K Plays / / 51 Comments

                    I was playing around with some AR markers the other day and came up with this idea. taking just a plain old vinyl record and attaching an AR marker to the label you can track the record in 3D space. The next question was, can you scratch the record? So by figuring out the velocity of the records rotation and applying it to the payback of the audio you can scratch. There is some digital noise that needs to bee worked out, but sounds pretty good. Its still really hard to scratch, it takes some practice but is super fun. The next step is to figure out some nice triggers for different modes. I like the idea of not needing a turntable but the actual spinning of the record helps with the scratching and playback. I made a couple modes, one where the record is paused and you can just scratch through the song. The other looks for zero velocity for x time and then continues on with the song. If there is velocity you then are scratching and the audio is affected. I think that this project has some legs can't wait to play more. made with openframeworks.cc

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                    • "Curious Displays" 2009

                      03:19

                      from Julia Tsao / Added

                      207K Plays / / 49 Comments

                      Julia Tsao Graduate Thesis Project, Fall 2009 Media Design Program, Art Center College of Design http://juliatsao.com "Curious Displays" functions simultaneously as a form of design research and as a speculative proposal for a new product, a future display technology. The project explores our relationship with devices and technology by examining the multi-dimensionality of communication and the complexity of social behavior and interaction. In its essence, the project functions as a piece of design fiction, considering the fluctuating nature of our present engagement with media technology and providing futurist imaginings of other ways of being. -- Curious Displays (2009) is a product proposal for a new platform for display technology. Instead of a fixed form factor screen, the display surface is instead broken up into hundreds of ½ inch display blocks. Each block operates independently as a self-contained unit, and has full mobility, allowing movement across any physical surface. The blocks operate independently of one another, but are aware of the position and role relative to the rest of the system. With this awareness, the blocks are able to coordinate with the other blocks to reconfigure their positioning to form larger display surfaces and forms depending on purpose and function. In this way, the blocks become a physical embodiment of digital media, and act as a vehicle for the physical manifestation of what typically exists only in the virtual space of the screen. Traditionally, displays are fixed-size/ratio surfaces that provide an entry point to a defined experience with digital media content. This content is varied--informational, filmic, auditory, at times even spatial. However, the relationship between the user and the digital entities within the defined surface of the screen creates a sense of fragmentation between two distinct spaces. The virtual space of the screen provides a surface for media content to come alive, but is a distinct and marked separation from the physical space that the user occupies. Curious Display "blocks" are tangible and tactile. They occupy and move through physical space, and are thus subject to the same spatial rules and limitations faced by any other physical objects. These constraints lend themselves to potentially interesting outcomes in terms of interactivity and negotiation. An abundance of questions quickly begin to surface--how do they move? How do they behave? Does this movement and behavior begin to allude to the development of a type of personality? How does one communicate with them? Where do they go when you're not using them? What role do they take on in our daily lives?

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