1. "Are we there yet?" (Maya Terrain R&D)


    from Isaac / Added

    66 Plays / / 0 Comments

    was doing some research on how to develop terrain within maya. the car of course was a random after thought.

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    • Henry Hosea House Ad


      from Ilyas Nashid / Added

      Short promo I did for a local charity using still images and displacement maps in Adobe After Effects.

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      • Star Wars Downunder Nugget 3D Mudbox


        from Michael Cox / Added

        404 Plays / / 0 Comments

        Initially constructed in Lightwave, Nugget's basic geometry was exported as an OBJ and sent to Mudbox. Once here, the mesh is subdivided dramatically to enable more detailed modeling to take place. The end result of this stage is the exporting of displacement maps to be used in the rendering stages in Lightwave.

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        • Displacement Maps


          from Man-Made Blossom / Added

          84 Plays / / 0 Comments

          This is a Director's Cut trailer of a collaboration project with the Berlin based artist Spiros Hadjidjanos. Concept: Spiros Hadjidjanos Animation: T.S. Hoffmann

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          • Ford Tudor Car Wrap


            from Mo Morris / Added

            2 Plays / / 0 Comments

            Ford Tudor Car Wrap using 3M™ Scotchcal™ Graphic Film (permanent, changeable or removable) that adheres immediately to the substrate. Fun to use. Professional use. Work in progress to finished product 40 hours.

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            • 3D Cam Pan


              from Mo Morris / Added

              0 Plays / / 0 Comments

              Saw this awhile back...here is my take on it.

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              • Blind Melon Head CGI Test.


                from Mo Morris / Added

                20 Plays / / 0 Comments

                Blind Melon Head CGI Test. This Version of BMH was made in 2012 and predates the modeling of characters, Rat Fink and Wise Quak. Production is currently at a hiatus until about March. Studio lighting has since been changed over to Photometric rather than System lighting. In this test, morph mixing and doing the actual render were important factors. This is my first attempt at CGI. Production had stopped from 2D loop style, cell drawing animation 2009.

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                • Digital Mo.


                  from Mo Morris / Added

                  1 Play / / 0 Comments

                  Digital Mo. Motion graphics and the use of displacement maps. Motivation here is how technology has almost made us more machine than human.

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                  • Elfen Video


                    from Alan Ouska / Added

                    23 Plays / / 0 Comments

                    Made with Maya and Mudbox rendered in maya

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                    • Typographic Sculpture


                      from Gary Bird / Added

                      1,923 Plays / / 4 Comments

                      Exploring displacement maps to sculpt text using Mettle's ShapeShifter 3D plugin for After Effects, with Kevin Shires' Elementary for shadows. Mettle: mettle.com/Products/ShapeShifter-AE.php Elementary: http://aescripts.com/elementary Music: Max Melvin, 'My Hands'.

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