1. Merak - Delete Me [official music video]

    03:17

    from Lukas Vojir / Added

    53.6K Plays / / 37 Comments

    “Nobody stopped thinking about those psychedelic experiences. Once you’ve been to some of those places, you think, ‘How can I get back there again but make it a little easier on myself?’” - Jerry…

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    • Nicholas Damico Show Reel 2012

      03:44

      from nicholas damico / Added

      5,202 Plays / / 35 Comments

      Shot 1: Digital Domain: Tron 2 test - Simulation, shading, and lighting of clouds and lightning. Shot 2: Luma Picturers: Thor -Simulation, shading, and animation of fire and sparks. Shot 3:…

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      • Keepfit Cabbage

        00:07

        from Louise Bagnall / Added

        3,579 Plays / / 11 Comments

        This is keepfit cabbage. He takes his jogging very seriously.

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        • Destruction FX Breakdown

          00:25

          from D.J. Shin / Added

          2,558 Plays / / 11 Comments

          Destruction FX Breakdown

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          • TP Tutorial - Destruction by force

            01:00:43

            from Will Wallace / Added

            8,051 Plays / / 21 Comments

            Showing how to setup a TP rig using procedural activators and only force values. Also show how to implement object oriented value changes using wire linking.

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            • Destruction Hit Tutorial - Thinking Particles

              38:54

              from Will Wallace / Added

              9,446 Plays / / 21 Comments

              Based off the Knight Shattering in Snow White and the Huntsman, I set up a similar technique with Thinking Particles

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              • Procedural Fragment Tutorial - Thinking Particles

                26:49

                from Will Wallace / Added

                5,453 Plays / / 23 Comments

                Procedurally fragment an object based off activators

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                • VDB Recursive Fracture

                  00:51

                  from John Kunz / Added

                  2,339 Plays / / 7 Comments

                  Some tests demonstrating a VDB fracturing system I developed using Houdini 12.5. I've found it offers a lot more control, flexibility, and better results then the built-in VDB fracture SOP. Every…

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                  • codelife - glsl live-coding editor test #5

                    05:09

                    from h3xl3r / Added

                    2,925 Plays / / 8 Comments

                    music: o.n.o - spasmodic http://www.onomono.jp

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                    • TP Pyro

                      00:37

                      from Will Wallace / Added

                      2,229 Plays / / 12 Comments

                      A straight forward rig. Just add the points, and it drives the shattering, force, Fume, xtra debris etc..

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