1. Gears of War - Identification & Cinematic Representation


    from Typo Monq / Added

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    This is the first video in a series examining Epic Games and their top game franchise - Gears of War. In anticipation of the release of Gears of War 4 for Xbox One it is important to examine what has gone wrong with the series up to this point. There are still more players on Gears of War 2 than Gears of War Judgment. I suggest in this video that one of the factors for the crisis in the Gears of War franchise is a move toward neglecting narrative over ludic aspects of the games. The editing and directing systems for cut-scenes in the Gears games have become progressively less sophisticated leading to gaming experiences that are ultimately less immersive and interpellative. These videos are a product of a Master internship that was supervised by Prof. Jen Jenson of York University.

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    • Raising Creativity (part 4/5): Observations


      from davezak / Added

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      How can we nurture creativity in education? This video is the fourth of five in the Raising Creativity series. In this video, art teacher/PhD candidate Rebecca Zak presents an audit of the "collective intelligence" of the internet to see how alternative education models nurture and/or neglect creativity, and what can be learned from this. Tweet, post, comment, and share! Watch part 1: http://www.youtube.com/watch?v=GxYUBM0efso Watch part 2: http://youtu.be/n-2vkZjeMFY Watch part 3: http://youtu.be/ndZccFyg69E Watch part 5: https://www.youtube.com/watch?v=846DexpJYmI _____________________ Raising Creativity is a 5 part documentary-style YouTube video series produced in partial fulfillment of the requirements for Rebecca Zak's PhD in Educational Studies. www.raisingcreativity.com

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      • The 18th Annual Dr. Seuss lecture, with Henry Jenkins (2009)


        from MIT CMS/Writing / Added

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        "Gather around, boys and girls of all ages, for a celebration of the sublime and wacky world of Doctor Seuss. You will hear Prof. Henry Jenkins read from his works and talk about Seuss's relationship to Modern Art and popular culture. We will also screen his remarkable live action feature film, 5000 Fingers of Dr. T. An MIT Tradition marches forward."

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        • Artists' Rights and Internet Freedom


          from Hammer Museum / Added

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          11/14/2012--- Award-winning producer T-Bone Burnett and communications scholar Henry Jenkins illuminate the debate over intellectual property rights versus Internet freedom. Burnett is a 12-time Grammy-winning composer and producer and a vocal advocate of artists' rights. Jenkins is the Provost's Professor of Communication, Journalism and Cinematic Arts at USC and an advocate of Fair Use and Internet freedom. His recent book is 'Convergence Culture: Where Old and New Media Collide.' (Run Time 90 min.)

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          • TMH5, Panel Five: Discussion on fandom and the future with Orlando Jones, the star of Fox’s “Sleepy Hollow”


            from UCLA Film & TV / Added

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            Orlando Jones, who plays Captain Frank Irving on the cult Fox series, “Sleepy Hollow,” personifies the new relationship that exists between stars/producers and fans in the era of engagement-based television. He’s taken the trouble to master the practices, values and traditions of his fan community and he reaches out to them via social media every week, helping to forge strong group support around his program. In this wrap-up conversation, we talk with Jones about fandom and the future of television, asking him to reflect on the ways social media is changing the relations between creators and audiences and to share some of his perspectives as a television performer about the ways his medium is changing in response to digital and mobile technologies. Since securing a role in the hit Fox series, Jones created his own Tumblr blog – The Orlando Jones Tumblr Experiment – and is very active on Twitter. Jones interacts and connects with his fans in a way that very few actors do. “My approach to fan engagement is born from a genuine appreciation for the evolving and essential relationship between fans and creators,” Jones explains. “I am truly a fan of our fans. The fact that I’m involved in a creative enterprise that stimulates the creativity of others and inspires them to create transformative works of their own through fan art, fan fiction and more is one of the most rewarding aspects of what I do.”

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            • TMH5, Panel Three: Second Screens, Connected Viewing, Crowd-funding and Social Media: Re-imagining Television Consumption


              from UCLA Film & TV / Added

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              As the television industry has been remapping the flow of media content, as new forms of producers and distributors enter the marketplace, there has also been an accompanying effort to rethink their interface with media audiences. Over the past decade, we’ve seen a renewed emphasis on audience engagement strategies which seek to ensure consumer loyalty and social buzz as a way for individual programs or networks to “break through the clutter” of the multiplying array of media options. New metrics are emerging for measuring the value of engaged viewers and the kinds of social and cultural capital they bring with them when they embrace a program. So, for example, the rise of Black Twitter has been credited with helping to rally support behind new programs with strong black protagonists, such as ABC’s “Scandal,” Fox’s “Sleepy Hollow” and BET’s “Being Mary Jane.” Second-screen apps are becoming ubiquitous as television producers seek to hold onto the attention of a generation of viewers who are prone to multitasking impulses. The successful “Veronica Mars” Kickstarter campaign opens up the prospect of fans helping to provide funding in support of their favorite stars, creators or series. And the commercial success of “50 Shades of Grey,” which was adapted from a piece of “Twilight” fan fiction, has alerted the publishing world to the previously underappreciated value of women’s fan fiction writing as a recruiting ground for new talent and as a source for new creative material. Yet, for all this focus on engaged audiences, does the industry value some form of viewers and viewership more than others? Which groups are being underrepresented here and why? Are the new economic arrangements between fans and producers fair to all involved? Panelists: Ivan Askwith - Lead strategist, “Veronica Mars” Kickstarter Campaign Vicky L. Free - Chief marketing officer, BET Networks Nick Loeffler - Director of business development, Kindle Worlds Stacey Lynn Schulman - Senior vice president, chief research officer, Television Bureau of Advertising Sharon L. Strover - Professor, College of Communication, University of Texas at Austin Moderator: Henry Jenkins - Co-director, Transforming Hollywood / provost professor of Communication, Journalism, Cinematic Arts and Education, USC Annenberg School for Communication

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              • Neil Gaiman: The Julius Schwartz Lecture at MIT


                from MIT CMS/Writing / Added

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                Neil Gaiman is an English author of short fiction, novels, comic books, graphic novels, audio theatre and films. His notable works include the comic book series The Sandman and novels Stardust, American Gods, Coraline, and The Graveyard Book. He has won numerous awards, including the Hugo, Nebula, and Bram Stoker awards, as well as the Newbery and Carnegie medals. He is the first author to win both the Newbery and the Carnegie medals for the same work, The Graveyard Book (2008). In 2013, The Ocean at the End of the Lane was voted Book of the Year in the British National Book Awards. This talk includes a conversation with MIT Comparative Media Studies founder and media scholar Prof. Henry Jenkins. The Julius Schwartz Lecture is hosted by the Comparative Media Studies program at MIT and was founded to honor the memory of longtime DC Comics editor Julius "Julie" Schwartz, whose contributions to our culture include co-founding the first science fiction fanzine in 1932, the first science fiction literary agency in 1934, and the first World Science Fiction Convention in 1939. Schwartz went on to launch a career in comics that would last for well over 42 years, during which time he helped launch the Silver Age of Comics, introduced the idea of parallel universes, and had a hand in the reinvention of such characters as Batman, Superman, the Flash, Green Lantern, Hawkman and the Atom.

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                • Geek Speaks: The Uses (and Abuses) of Science Fiction


                  from USC Annenberg Innovation Lab / Added

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                  Recorded November 7, 2013 From its conception, science fiction was a genre which has encouraged speculation at the limits of known science, sometimes in the name of popular science education, sometimes as a mode of theory formulation and discussion. Across its history, the range of topics that science fiction might address has expanded to include topics in media, communications, gender and sexuality, race, political philosophy, and the social sciences more generally. Increasingly, science fiction concepts and themes are being folded directly into the design process at major companies, as they seek to identify potential products and services and prototype the needs and desires of consumers. On this Geek Speaks panel, each of the speakers: Cory Doctorow, Henry Jenkins, and Brian David Johnson, has done work exploring the interplay between speculative fiction and real world communities, and each is also a hardcore fans of the science fiction genre. In this free-wheeling conversation, they will discuss the roles that science fiction has played, for better or worse, in shaping the ways we think about innovation and confront the challenges of designing for the future.

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                  • Remixing Moby Dick: Media Studies Meets the Great White Whale


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                    In conversation with Henry Jenkins, Wyn Kelley, and Ricardo Pitts-Wiley Over a multi-year collaboration, playwright and director Ricardo Pitts-Wiley, Melville scholar Wyn Kelley, and media expert Henry Jenkins have developed a new approach for teaching Moby-Dick in the age of YouTube and hip-hop. They will explore how "learning through remixing" can speak to contemporary youth, why Melville might be understood as the master mash-up artist of the 19th century, and what might have happened if Captain Ahab had been a 21st century gang leader.

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                    • SCMS presents: Transmedia Storytelling in the Digital Age Part 2


                      from UCLA Film & TV / Added

                      14 Plays / / 0 Comments

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