Pixar's OpenSubdiv Presentation at Autodesk ADN Conference, Las Vegas
Square by Still
Maya: Realtime Viewport Shaders
Real-Time Grass Rendering
Chunli Test 1
Real-Time Grass Rendering (Part 3)
custom HLSL .FX shader
SuperSimple&Fake SSS Shader
VVVV TextureFX with DX11
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