1. STEPPING: for single-channel video, instrumentalist and live electronics

    10:01

    from Lexi Bass / Added

    28 Plays / / 0 Comments

    Performance from University of Performing Arts, Graz, Austria May 2014 Composer: Jonathan D. Carter Cellist: John Popham Video Artist: Lexi Bass

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    • UbiComp 2014: Lunch Line: Using Public Displays and Mobile Devices to Encourage Healthy Eating in an Organization

      17:16

      from UbiCompISWC / Added

      11 Plays / / 0 Comments

      Authors: Kerry Shih-Ping Chang, Catalina M Danis, Robert G Farrell

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      • VEO - Smalltalks 2013 - Adrián Somá (eng)

        32:27

        from Adrián Somá / Added

        6 Plays / / 0 Comments

        VEO is a completely visual environment for developing professional software. It is entirely developed in Smalltalk. It includes writing "on the fly" and allows to send, evaluate and animate: messages, instance variables and pointed expressions. it also allows to write source code in the context of a selected object. VEO uses a unique visual space and is independent from the operating system. This video shows the presentation of the VEO project at Smalltalks 2013 - 7th Argentine Smalltalk Conference, held in the city of Rosario.

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        • EMPAC Research: A New Paradigm for Interactive Exploration of Data with Live Coding

          23:50

          from EMPAC @ Rensselaer / Added

          344 Plays / / 0 Comments

          Part 1: Exploring a Dark Data Set ( 13 min. ) Part 2: The Field Environment ( 10 min. ) Interactive data exploration - as opposed to documentation of research outcomes - requires a hard- and software environment that allows quick turn-around (as in live coding), accelerated graphics processing and projection (utilizing GPUs for data processing), an “agnostic” parsing of data, and the ability to tap into the endless existing libraries available on-line. This approach allows quick access to and navigation of “big data”. The open-source software Field programming environment provides all of the above. It allows to quickly manipulate different representations of a given data set, to navigate representation interactively, to create animations and to discover new perspectives. Mathematical processes applied to the data can be changed as quickly as the mapping in the visual domain. Other modalities of representation, like stereoscopic visual representation, immersive projections or auditory mapping can easily be accessed. This video shows in its first part the exploration of a “dark data set”, where the source and desired evaluation of the data was not known to the researcher visualizing the data. It turned out to be the simulation output of a high-performance computing network topology (“Dragon Fly Network”). Immediately insights into the data were unfolding and allowed to discover properties in the simulation, which had gone unnoticed before. The second part presents an overview over the Field environment. Marc Downie Chris Carothers Johannes Goebel www.rpi.edu www.empac.rpi.edu www.openendedgroup.com/field/

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          • NODE13 Symposium - Alex McLean - Changing Rules While They Are Followed: Live Coding the Embodied Loop

            41:17

            from NODE Forum for Digital Arts / Added

            732 Plays / / 0 Comments

            Alex McLean at NODE13 Forum for Digital Arts, February 2013, Frankfurter Kunstverein, Germany. http://node.vvvv.org/node13-symposium-alex-mclean/ Lecture: "Changing Rules While They Are Followed: Live Coding the Embodied Loop" In terms of the body, live coding of music is perhaps the most inert performance art invented. Live coders give everything to the digital world they inhabit: in order to achieve creative flow they focus entirely on the code and its effects. The result is stark: blank faces, eyes fixed on the screens, no movement except the efficient tapping on keyboard… Alex is co-founder of TOPLAP, a temporary organisation for the promotion of live algorithm programming. Alex McLean's website: http://yaxu.org/ NODE13 dedicated the exhibition and symposium to the keytopic ‘The Rules’. Within this context we are seeking to investigate Code and Software as a shapeable, cosmoplastic material. read more here: http://node13.vvvv.org/the-rules/ Thanks to:The NODE Team and Constantin Urban, Paoloreste Gelfo, Markus Haertel, Yannic Bill http://node.vvvv.org

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            • live game code: love letters

              02:11

              from TAG Research Center / Added

              47 Plays / / 0 Comments

              A performative event focused on the frustration and opportunity in designing and coding games. Over a period of two days, Kokoromi members Heather Kelley and Cindy Poremba simultaneously demonstrated and illustrated an attempt to create a playful goal-driven system. The final content of the game did not exist comfortably within a standard game genre such as space shooter or platformer. Instead, the game took the form of Love Letters - deeply personal direct communication to (their) objects of affection. Game creators without a background in computer science struggled to learn specific tools and techniques which would enable them to create game systems from scratch. Live Game Code: Love Letters made transparent a game creation process, revealing the unique emotional and intellectual effort behind these complex expressive systems.

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              • Overtone Clojure Eclipse Live Coding Dubstep

                02:31

                from maxtuno / Added

                563 Plays / / 1 Comment

                Overtone Clojure Eclipse Live Coding Dubstep Template github.com/maxtuno/tooloud Oscar Riveros First TOO LOUD Session!!! http://soundcloud.com/maxtuno http://www.youtube.com/watch?v=bLYkCitsvNs

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                • Yeti v2 - WebGl

                  01:00

                  from Daniel Davis / Added

                  750 Plays / / 0 Comments

                  I have turned Yeti into a web application, it now works with most modern browsers on most OS's, even the iPhone and iPad. The backend was ported from C#/Rhino to Python/PythonOCC and the pages are served from Django with three.js assisting the webGl rendering. On a local server it seems almost as fast as when it was on Rhino - although the OpenCascade API is nowhere as clean as the Rhino API. Entering text on the iPad is totally impractical but perhaps sliders in a future version might be better.

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                  • Yeti - 0.3 - Interactive Debugging

                    00:42

                    from Daniel Davis / Added

                    3,595 Plays / / 0 Comments

                    The latest version of Yeti introduces interactive debugging. Click on words to highlight the corresponding geometry and bring up properties associated with the object. Yeti is an opensource plugin for Rhino. Download at yeti3d.com

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                    • Yeti 0.2 - Roof tutorial

                      19:55

                      from Daniel Davis / Added

                      1,098 Plays / / 3 Comments

                      Yeti is an opensource live programming environment for Rhino. Version 0.2 is out at http://yeti3d.com This is a tutorial for Yeti based on Axel Kilian's old GC tutorial: http://generativecomponents.wikispaces.com/roof With the latest version of Yeti you can reference parameters inside of parameters (eg. *line.start.x) the way object are created is also improved, allowing you to generate arrays of arrays.

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