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3 hours ago
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Second version of my chain simulation demo. This time with more constrained joints so links turn more realistically. Physics simulated with ODE and graphics rendered with OpenGL. Written in Python.
2 days ago
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Rendered image of the geometry + feedback is fed into the coordinate's calculations. Definitely not the answer though, because doesn't actually reflect the overall scene.
Going to a) study up on my functions and b) write a patcher to map feedback in 3D space. What I have is just kinda silly (though […]
5 days ago
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Collaborative video with AxiomCrux - from album "Aether Dynamic" on Sublight.
6 days ago
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Quick test of my solution for setting blend modes. There are over twenty different shaders included in Jitter for blending, and each has its use. Instead of applying them to different buttons on the monome, I decided this might be a better solution.
Basically just hold down one of the buttons on the […]
6 days ago
1
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Wireframe of the link used to build the chain in my chain demo. Written in Python and uses OpenGL with GLUT for rendering.
Johan
Author
6 days ago
7
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First version of my chain simulation demo. Physics simulated with ODE and graphics rendered with OpenGL. Written in Python. As you can see, there is some work left to do.
Johan
Author
7 days ago
18
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opening speech from Malte Steiners exhibition shared space: Verkehrsfluss at Einstellungsraum Hamburg 5. - 27. November 2009. Open every thursday and friday from 17:00 - 20:00. Installation deStatik can be viewed and interacted with every night at the window of the gallery.
http://block4.com/index.php?id=113
8 days ago
25
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Test of the feedback compositing end of my video mixer.
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