1. VIRAGE sequencer, musical presentation

    14:18

    from plate-forme Virage / Added

    285 Plays / / 0 Comments

    I recommend fullscreen HD for text reading. This video presents the software system made for the VIRAGE research platform (funded by the French National Research Agency). This sequencer is one of…

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    • Video Game Audio Prototyping with Half-Life 2 (Leonard J. Paul)

      49:30

      from VCMM / Added

      902 Plays / / 0 Comments

      This presentation describes how to utilize the Half-Life 2 (HL2) Source engine and Open Sound Control (OSC) to communicate real-time sound event calls to a Pure Data (PD) sound driver. Game events…

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      • VIRAGE sequencer, musical presentation

        14:18

        from Raphael Marczak / Added

        198 Plays / / 0 Comments

        I recommend fullscreen HD for text reading. This video presents the software system made for the VIRAGE research plateform (funded by the French National Research Agency). This sequencer is one of…

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        • Game Of Sound - White Session

          02:30

          from stahl / Added

          247 Plays / / 0 Comments

          Game Of Sound is an audio visual software which generates algorithmic music based on cellular automata. The name comes from John Conway's famous Game Of Life. The dynamic system of cellular automata…

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          • contrOSC software demo

            03:51

            from Malte Steiner / Added

            796 Plays / / 0 Comments

            contrOSC is a middleware to bridge hardware DAW midicontrollers to OSC (Open Sound Control) enabled software like PD, CSound or SuperCollider, so you can easily create patches which communicates with…

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            • Hello world! Arduinome first test

              03:47

              from ape5 / Added

              515 Plays / / 0 Comments

              First test with my self-made Arduinome, a monome clone made with Arduino microcontroller. In this test: Polygome patch for Max/msp and Arduinome 64 plus Native FM8. All my parts list and mini photos…

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              • dorkbotlex #3 / tangible/digital sound

                00:04

                from dblex / Added

                49 Plays / / 0 Comments

                Jordan Munson, given background in percussion, is interested in adding a tangible element to digital music making. He presented tools he used to this end: wii remote and ipod touch + open sound control…

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                • PEMF Lessons: Bidule - Sync Extractor and OSC Variables

                  05:35

                  from Primus Luta / Added

                  533 Plays / / 0 Comments

                  In this tutorial we will learn about the Sync Extractor and create two simple groups for passing variables around without cabling via OSC. Full tutorial details here - http://plpheads.noisepages.com/the-bidule-tutorials/ii-the-control-center/2-sync-extractor-osc-variables/

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                  • PEMF Lessons: Bidule - Introducing the Monome to Bidule Via OSC

                    08:27

                    from Primus Luta / Added

                    645 Plays / / 0 Comments

                    In this tutorial we'll finally pull out the monome and get it talking to Bidule by setting up the OpenSoundControl (OSC) connections Full Tutorial - http://plpheads.noisepages.com/?page_id=175

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                    • Reaktor, Processing, Osc, take 2

                      00:54

                      from Peter Dines / Added

                      1,216 Plays / / 0 Comments

                      This time with some graphics.

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