1. Portal: Terminal Velocity

    03:36

    from Jason Craft / Added

    1.6M Plays / / 221 Comments

    My interpretation of what a real Portal gun would be like if one existed. Based on the video game, Portal. I tried to match the game as close as possible. This was the most challenging project I have ever undertaken, consisting of 3D tracking, seamless camera cuts and 3D camera projection. ENJOY! The Visual Effects. Can't view it on Vimeo watch it on Youtube: http://www.youtube.com/watch?v=AsdEXlPsobI For those of you that think the gun is a physical prop you can buy, well.....sorry to break the news to you, but it's entirely CG. The 3D Portal gun was replacing/covering up a painted up coffee can with tracking markers. Here's a 3D turntable of the model, https://vimeo.com/43795711 For everyone that wants to know the song used: Snakes On The Take - Freeplaymusic.com Software Used: Autodesk Maya - Modeling/ lighting Zbrush - Texturing PFTrack - 3D tracking After Effects - to composite HDR shop - to capture High Dynamic Range images for 3D lighting/ Refections Trapcode Particular - for particles

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    • Before & After Comparison of Portal: Terminal Velocity

      03:01

      from Jason Craft / Added

      5,339 Plays / / 7 Comments

      This is simply the before and after comparison of the footage from "Portal:Terminal Velocity" This should give you a pretty good idea of how the shots were broken down, from; camera tracking, camera cuts/ blending, editing, and color correction. Any before footage not being shown with the Final Composite was produced entirely in 3D and not actually filmed. Warning: You might need to watch this a few times to catch everything, it goes pretty fast.

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