1. 019 Rotating After Effects Globe

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    Rotating globes and spheres have become a recurring element in the world of motion graphics, whether we are showing the connectivity of a device, the range of a device or transporting goods across the world. In this tutorial, check out how to create a globe using after effects and a couple effects to add some roundness to your globe and also how to add in some location trackers. For more check out: http://reanimatedfallout.com

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    • Reanimated Fallout 015 Masking Shortcuts in After Effects

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      There is a big difference between masks and shape layers, each providing their own unique attributes to your projects. Shape Layers have adjustable values and masks don't have any that are visible. However, when making a mask there are keyboard shortcuts to use to adjust variable attributes of your masks. For more, check out http://reanimatedfallout.com

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      • Reanimated Fallout 014: Extending an Image Sequence in After Effects

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        Extending an image sequence is something that can be useful when needing to add some time to shots if needed, in this video you can see how to extend image sequences in after effects using time remapping. You can use this technique with render passes from various 3D programs as well. For more check out http://reanimatedfallout.com

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        • Reanimated Fallout 013 Keyframing in After Effects

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          It has been a while, but Reanimated Fallout is back for 2014. In this tutorial we are going to take a quick look at keyframing in After Effects, types of keyframes and look at spatial and temporal interpolation as well. For more, check out : http://reanimatedfallout.com

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          • Cosmic Rage Prologue

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            Prologue for an animated motion comic I am currently working on, Cosmic Rage (Episode 1 is in the works). Programs include; After Effects, Cinema 4D, Premiere, Photoshop and Manga Studio. Facebook: https://www.facebook.com/officialcosmicrage Production Blog: http://cosmicragemotioncomic.wordpress.com Credits: Chris Biewer: Creator & Animator Kyle Hebert: Voice Over Christian Flanders: Music Composition Eric Larson: Sound Effects

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            • Reanimated Fallout 012 Mattes, Masks, and Wipes

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              In After Effects there are several ways for you to reveal, wipe and animate text, logos and various elements. In this tutorial, I go through some of the ways you animate text and objects on and some of the pros and cons of each way and how they behave if you need to complete revisions. For more, check out http://reanimatedfallout.com

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              • Reanimated Fallout 011 Utilizing Trapcode Horizon

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                Plug ins are part of our everyday tool set. Trapcode has developed a plug in that gives you similar effects as a reflection dome or sky object in 3D programs. In this video we will take a look at this plug in and see how it works and how it can fit into your workflow. You can check out more of Red Giants plug ins at their website http://www.redgiant.com For more check out http://reanimatedfallout.com

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                • Reanimated Fallout 010 Creating Hand Drawn Elements and Type

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                  Coming from a traditional animation background, the appeal of hand drawn animation is something that I will always enjoy watching. There are projects that a stylized hand drawn effect can come in handy on and be fun to work with as well. Watch this to learn how to create hand written type, and some of the effects that can be used when creating hand drawn elements. Check out http://reanimatedfallout.com for more. Twitter: @chrisreanimated

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                  • Reanimated Fallout 009 Linking Source Text for Layered Text

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                    Working with layered type can be tricky sometimes, especially if you want to create more custom and interesting looks. By linking up the source text attribute, you can control layered text with one master text layer. Check out the video to learn more and to also see some of the pitfalls when working with this set up to avoid them in your project. Check out http://reanimatedfallout.com for more.

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                    • Reanimated Fallout 008 Camera Shake Expression that has Falloff

                      12:49

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                      Camera Shakes are a great way to add some impact to your scenes and give not only your scene but objects a sense of weight as well. Learn how to combine the wiggle expression with sliders to gain control of your camera. Check out http://reanimatedfallout.com for more.

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