1. The Making of Light Strings


    from Carl Jamilkowski / Added

    90 Plays / / 0 Comments

    Class project for Spatial Media class at NYU ITP - an interactive installation for a fundraising event. Outlined here are the steps for prototyping the project. The prototype was developed in OpenFrameworks using TSPS for CV. The code is here: https://github.com/cdj/SpatialMedia/tree/master/Project-1.0-interactive_events/FundRaiser

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    • Light Strings


      from Carl Jamilkowski / Added

      40 Plays / / 0 Comments

      Class project for Spatial Media class at NYU ITP - an interactive installation for a fundraising event

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      • Many-to-one: Bitmen Greetings


        from Xinran Wang / Added

        8 Plays / / 0 Comments

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        • One-to-one: Bouncing Ball


          from Xinran Wang / Added

          10 Plays / / 0 Comments

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          • TSPS - Calibrating Your Camera


            from Brett Renfer / Added

            900 Plays / / 0 Comments

            Here's a quick and dirty run through of some of the features of TSPS. The main focus is on how you can quickly adjust your input source with built-in filters to easily separate out people from a scene. http://opentsps.com http://opentsps.com/documentation

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            • Camera Interaction: 1 on 1 (step 1)


              from Yuliya Parshina / Added

              53 Plays / / 0 Comments

              This is a beginning of a prototype of a simple one-on-one person & camera interaction. I am tracking faces using open TSPS, sending the information to Open Frameworks, passing a Boolean value for "seeing a face" or "not seeing a face" into Processing via Spacebrew and finally lighting the LEDs via the Arduino Serial Communication (red LED for "see a face" and green LED for "no face".) It's an overly complicated setup meant for me to test out all the tools we learned in class. A simpler setup would have been using Processing to communicate with TSPS directly.

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              • Sneaky Ghosts


                from Brett Renfer / Added

                6,375 Plays / / 3 Comments

                This is an extremely rough sketch using the microsoft Kinect with the openframeworks community's fantastic ofxKinect code (https://github.com/ofTheo/ofxKinect), openCV, and the LAB at Rockwell's open-source computer vision toolkit TSPS (http://openTSPS.com). I'm using the depth image from the Kinect to roughly pull out figures in the scene, then drawing ghosts between the original image and people extracted from the image.

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                • Working with TSPS


                  from Laconic / Added

                  36 Plays / / 0 Comments

                  My initial investigation into using TSPS for motion tracking.

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                  • New tools for conservation planning and doing business with the NRCS


                    from geoagro / Added

                    307 Plays / / 0 Comments

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                    • TSPS Hopscotch @ Eyebeam


                      from labatrockwell / Added

                      2,304 Plays / / 1 Comment

                      The LAB at Rockwell Group created an augmented game of hopscotch at Eyebeam NY to celebrate the launch of their TSPS software and the press announcement of their Plug-In-Play installation at the 2010 01SJ Biennial. TSPS is an opensource Toolkit for Sensing People in Spaces developed in openFrameworks. http://www.openTSPS.com http://01sj.org/2010/artworks/plug-in-play/ http://lab.rockwellgroup.com http://openframeworks.cc Music: Washington School by Atlas Sound

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