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  1. R&D: Drop, Fill, Melt


    from Mikhail Korovyansky / Liked

    1,281 Plays / / 8 Comments

    Pretty simple three tests on basic drop, filling and linear melting with RealFlow SPH particles. Every sim contains around 2.5mln particles.

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    • Chorus


      from Dvein / Liked

      118K Plays / / 30 Comments

      "Chorus" is a contribution to This is NOW, an exhibition that took place in Oslo, showcasing international talents in poster art and motion graphics. This project started as a poster…

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      • Wild Water Ride - new rendering


        from Florian Koebisch / Liked

        1,184 Plays / / 14 Comments

        After making some changes to the overall lighting and enhancing the foam pass, I re- rendered what I got so far.

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        • Levels


          from James Moore / Liked

          94 Plays / / 0 Comments

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          • metis suns neuro screengrab 15fps


            from ian cheng / Liked

            1,337 Plays / / 3 Comments

            live simulation, infinite duration, 2014

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            • for those who see


              from Daniel Schulze / bitsbeauty / Liked

              93.9K Plays / / 13 Comments

              In research of digital information the installation 'for those who see' shows the beauty of the unseen. More infos at www.bitsbeauty.de/for-those-who-see

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              • Perception of Consequence


                from VolvoxLabs / Liked

                66.2K Plays / / 46 Comments

                This multi-dimensional project represents the idea of consequence and constraints of motion set by the rules of physics. Two fluid-evolving forms are placed in a reversible entropic system and simulated…

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                • Nike Mercurial


                  from Hypoly / Liked

                  3,522 Plays / / 6 Comments

                  Working as part of the in-house team at ManvsMachine, I worked on Nike’s Mercurial 2014 World Cup campaign which included this film and various hi-res images. I worked on a number of shots and…

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                  • Houdini RnD Reel 2013-2014


                    from Igor Kharitonov / Liked

                    9,820 Plays / / 50 Comments

                    Here is some of the research & development work I've performed during past year. All done in Houdini. This work included development of wide range of tools for volume shaping and rendering,…

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                    • OctaneRender for Cinema 4D Tutorial : Procedural Rust, Worn Paint, and Water Stains


                      from blastframe / Liked

                      4,053 Plays / / 12 Comments

                      This is a tutorial using OctaneRender for Cinema 4D Tutorial. It demonstrates the creation of procedural materials (Rust, Worn Paint, and Water Stains) using a custom dirt map.

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                      • Munching


                        from moka / Liked

                        1,561 Plays / / 0 Comments

                        Munching is a narrative about a never ending food chain. Munching is part of a series called Weird Second-order Loops. It is a series of intimate computer-generated animation loops that never…

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                        • Baking Alembic to Point Caches in C4D


                          from Brian Horgan / Liked

                          2,777 Plays / / 28 Comments

                          A little trick that can allow you access to polygon selections on meshes driven by Alembic caches in Cinema4D. I also demonstrate how to bake the animation down to Point Cache tags which can help…

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