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  1. Ground Shatter Render V02 | Iskander Mellakh

    00:10

    by Fracture / Added

    17 Plays / / 0 Comments

    Latest version of all the textures, lighting and effects. Fluids need to be added to this shot.

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    • Ground Shatter Render | Iskander Mellakh

      00:07

      by Fracture / Added

      80 Plays / / 0 Comments

      Latest version.

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      • Ground Shatter Previs_v012 | Iskander Mellakh | r3446

        00:14

        by Fracture / Added

        71 Plays / / 0 Comments

        more Cars, fluids and overall shot development.

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        • Ground Shatter Previs_v011 | Iskander Mellakh | r3446

          00:08

          by Fracture / Added

          46 Plays / / 0 Comments

          Two different versions of the fluids. the one on the right is the latest version - more texturing has been done and the scale of the buildings is now set to 1.8. Almost there.

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          • Ground Shatter Previs_v010 | Iskander Mellakh | r3446

            00:08

            by Fracture / Added

            63 Plays / / 0 Comments

            Fluids Added and debris. Next version will have the updated scale of the buildings.

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            • Ground Shatter Previs_v09 | Iskander Mellakh | r3446

              00:08

              by Fracture / Added

              59 Plays / / 0 Comments

              Decent length render of the car and environment. Debris and fluids are on render so I will add them when they are finished. I feel the buildings need scaling by an additional 0.6 (the are currently…

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              • IRONSKY_WIP 34XX RISTOPUUKKO

                00:19

                by Fracture / Added

                55 Plays / / 0 Comments

                This shows a couple of shots (early WIP) from the upcoming feature "Ironsky" where I used Fracture extensively, mostly in getting cracks right but for example the shattering engine in the first zeppelin…

              • Ground Shatter Previs_v08 | Iskander Mellakh | r3446

                00:08

                by Fracture / Added

                119 Plays / / 1 Comment

                Latest version - fluids added - you can see the dropoff on the containers. When I Put this project into maya 2011 I will correct this. More buildings added as well as some texturing etc.

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                • Ground Shatter Previs_v07 | Iskander Mellakh | r3446

                  00:08

                  by Fracture / Added

                  132 Plays / / 1 Comment

                  latest version, debris and sprite particles added. fluids and dust still to be added.

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                  • BridgeCollapse_Fracture_r3446_czaps

                    00:18

                    by Fracture / Added

                    228 Plays / / 2 Comments

                    Trying to do some bridge collapsing r&d. One of the topic from our Fracture forum ( WIP derail). Bullet solver used on r3446 here with big mass of train object and lighter for a bridge pieces. Planned…

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                    • Zoic uses Fracture FX on 30 Minutes or Less

                      00:06

                      by Fracture / Added

                      1,904 Plays / / 0 Comments

                    • Ground Shatter Previs_v06 | Iskander Mellakh | r3446

                      00:05

                      by Fracture / Added

                      151 Plays / / 0 Comments

                      latest version, now including the buildings and the car. getting closer :)

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