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2 years ago
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64
Instead of a satin/gloss shader a more diffuse shader is used ala Valve's Team Fortress 2. Prototype funded partially by Telefilm. Copyright 2007-2009 Casually Hardcore Games Inc.
2 years ago
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WIP in-game view of the Xray shaders on the giant toy mech robot. Prototype funded partially by Telefilm. Copyright 2007-2009 Casually Hardcore Games Inc.
2 years ago
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31
WIP in-game view of the Xray shaders on the giant walking beetle Prototype funded partially by Telefilm. Copyright 2007-2009 Casually Hardcore Games Inc.
2 years ago
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85
WIP in-game view of the shaders and animation on the main hero. Prototype funded partially by Telefilm. Copyright 2007-2009 Casually Hardcore Games Inc.
2 years ago
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113
WIP in-game view of the shaders and animation on this giant toy mech robot. Prototype funded partially by Telefilm. Copyright 2007-2009 Casually Hardcore Games Inc.
2 years ago
00:00
105
WIP in-game view of the shaders and animation on this giant walking beetle. Prototype funded partially by Telefilm. Copyright 2007-2009 Casually Hardcore Games Inc.
2 years ago
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32
Work in progress (prototype). When physics/collision go bad on a giant robot. Prototype funded partially by Telefilm.

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