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  1. Skulls to Solid then Frags [Particle Flow Tutorial]

    26:26

    from Particle Skull / Liked

    1,239 Plays / / 7 Comments

    Update: You don't really want to render the "Mesh Event" so, all you have toi do is right click on this event, go to it's properties and switch off the Renderable checkbox. --- Small…

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    • Abstract Boxes [Particle Flow Tutorial]

      12:51

      from Particle Skull / Liked

      5,751 Plays / / 48 Comments

      Update 1: In order to animate this, you'll have to add a "new in event" on the "# Particles" operator. Just like this: http://goo.gl/rh9Gdp Without it, pflow will multiply…

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      • DebrisMaker2 - Procedural geometry creation tool for 3dsMax

        09:17

        from Aaron Dabelow / Liked

        50.3K Plays / / 99 Comments

        Download Link: www.debrismaker.aarondabelow.com/ The DebrisMaker2 is the completely free procedural geometry creation tool for 3ds Max, that lets you quickly create objects for your 3D scenes. With…

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        • Orbitas | by PrimerFrame

          08:32

          from PrimerFrame / Liked

          137K Plays / / 24 Comments

          Orbitas es un cortometraje de www.PrimerFrame.com realizado integramente por sus alumnos, que ha cosechado multitud de premios nacionales e internacionales. Créditos: Juan Gargallo | Visual…

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          • Animating a Chain in 3ds Max

            12:46

            from Eat 3D / Liked

            540 Plays / / 0 Comments

            In this demonstration Hristo Velev takes you through creating an animated chain inside 3ds Max. Everything from modeling the chain, skin wrapping it to a control object, and using cloth to simulate…

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            • Making Hurricane Andy

              06:08

              from LBX / Liked

              954 Plays / / 3 Comments

              As we mentioned before just changing the texture can give some great results. See Section 2 of https://vimeo.com/65964432 We also change the "cross product" to -1 as Northern Hemisphere…

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              • Jelly Puke Fountain - Houdini and Thea Render

                00:12

                from Sam Howell / Liked

                1,109 Plays / / 11 Comments

                An autobiographical art project. Just finding my way around Houdini FLIP fluids. I had to reduce the detail of the simulation to get it into Thea so there is a bit of trembling going on. It…

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                • EXPLO VIMEO

                  00:04

                  from Zhyravetsky / Liked

                  1,247 Plays / / 10 Comments

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                  • EXPLOSION_TEST

                    00:04

                    from Zhyravetsky / Liked

                    1,056 Plays / / 6 Comments

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                    • smoke_resolution(1200x600x1200)

                      00:03

                      from Zhyravetsky / Liked

                      969 Plays / / 9 Comments

                      64 gb ram is gone:)

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                      • (FluX) test 18

                        00:20

                        from FXGear / Liked

                        430 Plays / / 1 Comment

                      • Millenium Bridge collapse

                        00:28

                        from Miguel P Senent / Liked

                        1,473 Plays / / 15 Comments

                        A quick effects scene. All done in Houdini & Nuke.

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