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  1. The Crew Launch Trailer Making Of


    from UNIT IMAGE / Liked

    23.9K Plays / / 47 Comments

    Watch the trailer : vimeo.com/113380717 Our website : www.unit-image.fr Follow us on Facebook : facebook.com/pages/Unit-Image-3D-animation-films-Visual-effects/149019115168627

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    • Owly Feathers


      from monkibase / Liked

      3,658 Plays / / 7 Comments

      Feather system based on wire dynamic simulation. Originally it was based on the fur system but now there is only few nodes left from it. It also has cloth-like behavior to make animation smoother. you…

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      • Tutorial Pyro explosion shader


        from carlos parmentier / Liked

        13.5K Plays / / 83 Comments

        There is a simple tutorial i made about pyro explosion tweaking the shader similar the last i did: http://www.carlosparmentier.com/wp-content/gallery/3d/pyrov03.jpg also like fumefx in scatter light. Video…

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        • Fibonacci Tiling


          from John Edmark / Liked

          28.9K Plays / / 1 Comment

          A self-similar tiling, in which every piece is a unique size, but all pieces are the same shape. Each piece is added/removed at an angle of ~137.5 degrees from the previous. This angle—known…

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          • Blooms: Strobe-Animated Sculptures


            from Pier 9 / Liked

            These 3-D printed sculptures, called blooms, are designed to animate when spun under a strobe light. The placement of the appendages is determined by the same method nature uses in pinecones and sunflowers.…

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            • Mass-Spring Solver in VEX


              from Jonathan Granskog / Liked

              831 Plays / / 2 Comments

              Another old project I decided to render out and make a video of. This is a mass-spring solver (with diagonal springs) written in a point-wrangle that's inside of a SOP solver. There are self-intersections…

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              • Dynamic Constraints (Ameba Eater)


                from Yancy Lindquist / Liked

                1,059 Plays / / 8 Comments

                Create tentacles that shoot out and grab floating ameba using Houdini Dops. The expressions for this tutorial can be found here: http://www.howtodofx.com/tutorials--dynamic-mutual-constraints-amebaeater.html…

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                • Extending Houdini's 13 Whitewater and FLIP


                  from tasiotas / Liked

                  909 Plays / / 13 Comments

                  Hello, I added features on top of Houdini's 13 whitewater and FLIP sim and render workflows. Let me know what u think. FLIP base sim: - Normal gravity - UV regeneration - 2D/3D seamless…

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                  • Tutorial: Compile and debug your plugin for Houdini in Visual Studio 2005


                    from Milan Suk / Liked

                    1,440 Plays / / 4 Comments

                    Windows 7, 64bit version My microphone is broken, so I hope that you through it, this tutorial will help you :-) If you have question, you can try ask, but I am not Visual Studio specialist :-I few…

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                    • Tim Borgmann Showreel


                      from Echoic : Music and Sound Design / Liked

                      24.7K Plays / / 44 Comments

                      VFX, Direction, Design - Tim Borgmann - http://www.bt-3d.de Music and sound design - Echoic - http://echoicaudio.com

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                      • H14 Sneak Peek


                        from Go Procedural / Liked

                        61.9K Plays / / 96 Comments

                        This video shows some of the Houdini 14 features being released in January of 2015.

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                        • GALE


                          from KORB / Liked

                          114K Plays / / 84 Comments

                          Acoustic dust performance on the Red planet (northwestern part of the Aeolis Quadrangle at 5.4˚S, 137.8˚E) by KORB and ECHOLAB. A gale is very strong wind. Gale is also a crater on Mars where NASA…

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