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  1. DMM Baker Demo, step by step


    from Arthur Graff / Liked

    2,412 Plays / / 20 Comments

    DMM Baker allows to bake shattered parts of a DMM simulation. script : http://www.creativecrash.com/maya/downloads/scripts-plugins/dynamics/c/dmm-baker

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    • Stadium Stand Destruction


      from Mark White / Liked

      7,063 Plays / / 20 Comments

      The destruction animations that I created for a TV commercial that my company generated the VFX for. Note, no dust or particle simulations are shown (as they were handled by another person), but they…

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      • Emitting Maya Fluid From Dmm Object


        from alsh3lan / Liked

        1,536 Plays / / 0 Comments

        you can use texture to control the emission by selecting the fluidEmitter >> fluid attributes >> Density Emission Map , and also u can follow th same steps from * Dmm And Maya Particles…

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        • Earth


          from Michael König / Liked

          10.7M Plays / / 1,029 Comments

          Time lapse sequences of photographs taken by the crew of expeditions 28 & 29 onboard the International Space Station from August to October, 2011, who to my knowledge shot these pictures at…

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          • VFX Particles TV Movie 'Schreie der Vergessenen'


            from Robert Langnickel / Liked

            9,945 Plays / / 18 Comments

            I designed and created all particle ghost effects for the german Pro Sieben TV movie "Schreie der Vergessenen" at postproduction Storz&Escherich. It took me about one month of research…

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            • Ghost girl in London


              from Horsie In The Hedge / Liked

              2,657 Plays / / 6 Comments

              "Smoke Girl" Technology test shot in Maida Vale London. Ready for cost effective application in your: -Promotional Campaign -Music Video -Viral video -Advertisement Please contact…

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              • Plasma shot R&D


                from Carlos Acevedo / Liked

                1,837 Plays / / 5 Comments

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                • Understanding RGBA and organizing your Comp


                  from torsten neuendorf / Liked

                  2,748 Plays / / 6 Comments

                  this nuke tutorial is about understanding the RGBA colour and RGBA compositing system. this is done with nuke but it is more a general workflow for every nodebased compositing system. and i have…

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                  • Nuke Beauty Tutorial


                    from Stephan Fleet / Liked

                    11K Plays / / 23 Comments

                    Tutorial on doing beauty fixes using NukeX and a little bit of Mocha

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                    • VKeyer Tutorial


                      from Victor Perez / Liked

                      Victor Perez, official Nuke trainer, explains how to use a despill/key technique based on BG luminance and chroma to relight a despilled green/bluescreen FG element

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                      • Death Fall - Render Layers: Fake Refraction


                        from Luis Montemayor / Liked

                        7,607 Plays / / 8 Comments

                        In this tutorial I'm going to show you haw to create a Normal shader from scratch inside Maya and how to use it in Nuke to simulate refraction. Check out the full tutorial at Death Fall: http://www.deathfall.com/forums/content.php?7664-Render-Layers-Fake-Refraction

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                        • Cuda Particles System with hardware self shadowing and trails for Houdini and Maya


                          from Vincent Houze / Liked

                          7,274 Plays / / 20 Comments

                          Playblasts from houdini viewport. I implemented the Cuda SDK smoke particles sample for the self shadowing. In the video above, the first sample runs at 10 fps on my GTX460 (around 2 millions particles).…

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